Việt Nam Master Duel Weekly Tournament VWT Tuần #80

Việt Nam Master Duel Weekly Tournament VWT Tuần #80

Created By:

anthonyleo (50427163)

Tournament Rules

Maximum number of duelist: 48

👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Hướng dẫn đăng ký: Tại đây
👉 Vào discord lấy role: Link
👉 Deck tự do. Mục tiêu là để có cơ sở làm ra bảng META của riêng chúng ta, dựa vào các deck thi đấu của 4 tuần để chọn ra Top Tier của tháng.
👉 giải tuần sẽ mở đăng ký vào thứ 3 và đóng vào 23h59 thứ 7 hằng tuần. Ngoài thời gian đó các bạn sẽ không thấy chỗ đăng ký giải đâu nhé. 
👉 Số lượng tối đa là 48 người.
⭐️⭐️⭐️ Xin lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.
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Rule:
👉 Deck tự do. Banlist theo Banlist của Master Duel
👉 Deck nộp như trong link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất. Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Hình thức thi đấu sẽ được ghi bên dưới.
👉 Thời gian thi đấu là T7 hoặc CN hằng tuần, từ 19h30 hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 10p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.
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Giải thưởng:
👉 Giải nhất 150k vào ví điện tử hoặc ngân hàng.
👉 Giải nhì 100k vào ví điện tử hoặc ngân hàng.
👉 Giải ba 50k vào ví điện tử hoặc ngân hàng.
👉 Nếu có thêm tài trợ thì sẽ thông báo thêm hằng tuần nha các bạn.










Tournament Details

Theo Banlist mới nhất của Game.
Thể thức Elimination loại trực tiếp.

Giải 1: 150k
Giải 2 : 100k
Giải 3: 50k




Tournament result and statistic




All archetypes are used

13%
13%
13%
7%
7%
7%
3%
3%
3%
3%
3%
3%
3%
3%
3%
3%
3%
3%

Top 16 Archetypes

10%
7%
3%
3%
3%
3%
3%
3%
3%
3%
3%
3%
3%






Award-winning Decks


1/🥇 First Place

kiritow (50362147)

Need 38 UR

UR Rarity
Mathmech Circular3 card
UR Rarity
Maxx "C"2 card
UR Rarity
Mulcharmy Fuwalos1 card
UR Rarity
Mulcharmy Meowls1 card
UR Rarity
Mulcharmy Purulia1 card
UR Rarity
Nibiru, the Primal Being1 card
 Rarity
Wizard @Ignister1 card
UR Rarity
Cyberse Desavewurm1 card
UR Rarity
Accesscode Talker1 card
 Rarity
Allied Code Talker @Ignister1 card
UR Rarity
Decode Talker Heatsoul1 card
UR Rarity
Link Decoder1 card
UR Rarity
Enigmaster Packbit1 card
 Rarity
Firewall Saber Dragon1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
 Rarity
Backup @Ignister3 card
UR Rarity
Ghost Belle & Haunted Mansion1 card
UR Rarity
Ghost Ogre & Snow Rabbit1 card
UR Rarity
Primathmech Alembertian1 card
 Rarity
A.I. Connect1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Crossout Designator1 card
UR Rarity
Cynet Mining3 card
UR Rarity
Heavy Storm1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Infinite Impermanence3 card
UR Rarity
Red Reboot1 card

Main: 43 Extra: 15

SR Rarity
1 cardArtifact Lancea
SR Rarity
1 cardArtifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


SR Rarity
2 cardDroll & Lock Bird
SR Rarity
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


R Rarity
2 cardFirewall Defenser
R Rarity
2 cardFirewall Defenser
Firewall Defenser
DARK 4
Firewall Defenser
  • ATK:

  • 1200

  • DEF:

  • 1500


If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.


R Rarity
1 cardFirewall Guardian
R Rarity
1 cardFirewall Guardian
Firewall Guardian
DARK 4
Firewall Guardian
  • ATK:

  • 100

  • DEF:

  • 2000


If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.


R Rarity
1 cardMathmech Addition
R Rarity
1 cardMathmech Addition
Mathmech Addition
FIRE 4
Mathmech Addition
  • ATK:

  • 1000

  • DEF:

  • 1000


You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.


UR Rarity
3 cardMathmech Circular
UR Rarity
3 cardMathmech Circular
Mathmech Circular
LIGHT 4
Mathmech Circular
  • ATK:

  • 1500

  • DEF:

  • 1500


You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.


N Rarity
1 cardMathmech Multiplication
N Rarity
1 cardMathmech Multiplication
Mathmech Multiplication
EARTH 4
Mathmech Multiplication
  • ATK:

  • 500

  • DEF:

  • 2000


You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of "Mathmech Multiplication" once per turn.


R Rarity
1 cardMathmech Subtraction
R Rarity
1 cardMathmech Subtraction
Mathmech Subtraction
FIRE 4
Mathmech Subtraction
  • ATK:

  • 1000

  • DEF:

  • 1000


You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardMulcharmy Fuwalos
UR Rarity
1 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR Rarity
1 cardMulcharmy Meowls
UR Rarity
1 cardMulcharmy Meowls
Mulcharmy Meowls
EARTH 4
Mulcharmy Meowls
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR Rarity
1 cardMulcharmy Purulia
UR Rarity
1 cardMulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


 Rarity
1 cardWizard @Ignister
 Rarity
1 cardWizard @Ignister
Wizard @Ignister
DARK 4
Wizard @Ignister
  • ATK:

  • 1800

  • DEF:

  • 800


If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can target 1 DARK Cyberse monster in your GY; Special Summon both this card in your hand and that monster, in Defense Position, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can banish this card from your field or GY, then target 1 monster your opponent controls; change its battle position. You can only use each effect of "Wizard @Ignister" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


 Rarity
3 cardBackup @Ignister
 Rarity
3 cardBackup @Ignister
Backup @Ignister
DARK 3
Backup @Ignister
  • ATK:

  • 1200

  • DEF:

  • 800


If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 DARK Cyberse monster from your Deck to your hand, except "Backup @Ignister", then discard 1 card. You can only use each effect of "Backup @Ignister" once per turn.


UR Rarity
1 cardGhost Belle & Haunted Mansion
UR Rarity
1 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


UR Rarity
1 cardGhost Ogre & Snow Rabbit
UR Rarity
1 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


R Rarity
1 cardMathmech Diameter
R Rarity
1 cardMathmech Diameter
Mathmech Diameter
LIGHT 4
Mathmech Diameter
  • ATK:

  • 1000

  • DEF:

  • 1500


When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.


SR Rarity
1 cardMathmech Sigma
SR Rarity
1 cardMathmech Sigma
Mathmech Sigma
LIGHT 4
Mathmech Sigma
  • ATK:

  • 1000

  • DEF:

  • 1500


If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.


 Rarity
1 cardA.I. Connect
 Rarity
1 cardA.I. Connect
A.I. Connect
Spell Normal
A.I. Connect

    Reveal 1 Cyberse monster in your hand; apply this effect based on its Attribute, also you cannot Special Summon for the rest of this turn after this card resolves, except Cyberse monsters. ● DARK: Special Summon the revealed monster, and if you do, add 1 Level 4 or lower non-DARK Cyberse monster from your Deck to your hand. ● Other: Shuffle the revealed monster into the Deck, and if you do, add 1 "@Ignister" monster with a different Attribute from your Deck to your hand. You can only activate 1 "A.I. Connect" per turn.


    UR Rarity
    1 cardCalled by the Grave
    UR Rarity
    1 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      UR Rarity
      1 cardCrossout Designator
      UR Rarity
      1 cardCrossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




        Tag(s):

        UR Rarity
        3 cardCynet Mining
        UR Rarity
        3 cardCynet Mining
        Cynet Mining
        Spell Normal
        Cynet Mining

          Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


          UR Rarity
          1 cardHeavy Storm
          UR Rarity
          1 cardHeavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.


            N Rarity
            1 cardMathmech Equation
            N Rarity
            1 cardMathmech Equation
            Mathmech Equation
            Spell Normal
            Mathmech Equation

              Target 1 "Mathmech" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 "Mathmech Equation" per turn.


              UR Rarity
              1 cardTriple Tactics Talent
              UR Rarity
              1 cardTriple Tactics Talent
              Triple Tactics Talent
              Spell Normal
              Triple Tactics Talent

                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                Tag(s):

                UR Rarity
                3 cardInfinite Impermanence
                UR Rarity
                3 cardInfinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  N Rarity
                  1 cardMathmech Superfactorial
                  N Rarity
                  1 cardMathmech Superfactorial
                  Mathmech Superfactorial
                  Trap Normal
                  Mathmech Superfactorial

                    Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.


                    UR Rarity
                    1 cardRed Reboot
                    UR Rarity
                    1 cardRed Reboot
                    Red Reboot
                    Trap Counter
                    Red Reboot

                      When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                      UR Rarity
                      1 cardCyberse Desavewurm
                      UR Rarity
                      1 cardCyberse Desavewurm
                      Cyberse Desavewurm
                      DARK 6
                      Cyberse Desavewurm
                      • ATK:

                      • 2300

                      • DEF:

                      • 1500


                      1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then you can make this card's Level become the same as that monster. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. You can only use each effect of "Cyberse Desavewurm" once per turn.


                      UR Rarity
                      1 cardAccesscode Talker
                      UR Rarity
                      1 cardAccesscode Talker
                      Accesscode Talker
                      DARK
                      Accesscode Talker
                      • ATK:

                      • 2300

                      • LINK-4

                      Link Arrow:

                      Top

                      Left

                      Right

                      Bottom


                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                      Tag(s):

                       Rarity
                      1 cardAllied Code Talker @Ignister
                       Rarity
                      1 cardAllied Code Talker @Ignister
                      Allied Code Talker @Ignister
                      DARK
                      Allied Code Talker @Ignister
                      • ATK:

                      • 2300

                      • LINK-5

                      Link Arrow:

                      Left

                      Right

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      3+ Effect Monsters If this card is Link Summoned: You can Special Summon as many Cyberse monsters with 2300 ATK from your GY as possible to your zones this card points to, and if you do, this card gains 500 ATK for each, also you cannot Special Summon for the rest of this turn. When your opponent activates a card or effect (Quick Effect): You can Tribute 1 of your Link Monsters this card points to; negate the activation, and if you do, banish that card. You can only use this effect of "Allied Code Talker @Ignister" once per turn.


                      R Rarity
                      1 cardCyberse Wicckid
                      R Rarity
                      1 cardCyberse Wicckid
                      Cyberse Wicckid
                      DARK
                      Cyberse Wicckid
                      • ATK:

                      • 800

                      • LINK-2

                      Link Arrow:

                      Bottom

                      Bottom-Right


                      2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                      UR Rarity
                      1 cardDecode Talker Heatsoul
                      UR Rarity
                      1 cardDecode Talker Heatsoul
                      Decode Talker Heatsoul
                      FIRE
                      Decode Talker Heatsoul
                      • ATK:

                      • 2300

                      • LINK-3

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom-Right


                      2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


                      SR Rarity
                      1 cardFirewall Dragon Darkfluid - Neo Tempest Terahertz
                      SR Rarity
                      1 cardFirewall Dragon Darkfluid - Neo Tempest Terahertz
                      Firewall Dragon Darkfluid - Neo Tempest Terahertz
                      DARK
                      Firewall Dragon Darkfluid - Neo Tempest Terahertz
                      • ATK:

                      • 3000

                      • LINK-5

                      Link Arrow:

                      Top

                      Left

                      Right

                      Bottom-Left

                      Bottom-Right


                      3+ Cyberse monsters Negate any monster effects activated by your opponent during the Battle Phase. (Quick Effect): You can send 1 Cyberse monster from your Deck or Extra Deck to the GY, and if you do, this card gains the Attribute of that monster sent to the GY, also it gains 2500 ATK. You can only use this effect of "Firewall Dragon Darkfluid - Neo Tempest Terahertz" once per turn. This card can attack monsters a number of times each Battle Phase, up to the number of different Attributes it has.


                      SR Rarity
                      1 cardG Golem Crystal Heart
                      SR Rarity
                      1 cardG Golem Crystal Heart
                      G Golem Crystal Heart
                      WATER
                      G Golem Crystal Heart
                      • ATK:

                      • 0

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom


                      2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.


                      SR Rarity
                      1 cardLinguriboh
                      SR Rarity
                      1 cardLinguriboh
                      Linguriboh
                      DARK
                      Linguriboh
                      • ATK:

                      • 300

                      • LINK-1

                      Link Arrow:

                      Bottom-Left


                      1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                      UR Rarity
                      1 cardLink Decoder
                      UR Rarity
                      1 cardLink Decoder
                      Link Decoder
                      DARK
                      Link Decoder
                      • ATK:

                      • 300

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 Level 4 or lower Cyberse monster If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.


                      SR Rarity
                      1 cardSplash Mage
                      SR Rarity
                      1 cardSplash Mage
                      Splash Mage
                      WATER
                      Splash Mage
                      • ATK:

                      • 1100

                      • LINK-2

                      Link Arrow:

                      Top-Right

                      Bottom-Right


                      2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                      SR Rarity
                      1 cardTranscode Talker
                      SR Rarity
                      1 cardTranscode Talker
                      Transcode Talker
                      EARTH
                      Transcode Talker
                      • ATK:

                      • 2300

                      • LINK-3

                      Link Arrow:

                      Top

                      Right

                      Bottom


                      2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                      UR Rarity
                      1 cardEnigmaster Packbit
                      UR Rarity
                      1 cardEnigmaster Packbit
                      Enigmaster Packbit
                      WATER 8
                      Enigmaster Packbit
                      • ATK:

                      • 2900

                      • DEF:

                      • 2500


                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                       Rarity
                      1 cardFirewall Saber Dragon
                       Rarity
                      1 cardFirewall Saber Dragon
                      Firewall Saber Dragon
                      DARK 7
                      Firewall Saber Dragon
                      • ATK:

                      • 2300

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Cyberse monster in your GY or banishment; add it to your hand. You can target 1 other Cyberse monster you control with a Level; this card's Level becomes that monster's. If this card is sent to the GY as Link Material: You can add 1 "A.I." Spell from your Deck to your hand. You can only use each effect of "Firewall Saber Dragon" once per turn.


                      UR Rarity
                      1 cardPrimathmech Alembertian
                      UR Rarity
                      1 cardPrimathmech Alembertian
                      Primathmech Alembertian
                      EARTH
                      Primathmech Alembertian
                      • ATK:

                      • 2000

                      • DEF:

                      • 0


                      2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                      SR Rarity
                      1 cardPrimathmech Laplacian
                      SR Rarity
                      1 cardPrimathmech Laplacian
                      Primathmech Laplacian
                      EARTH
                      Primathmech Laplacian
                      • ATK:

                      • 2000

                      • DEF:

                      • 0


                      3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                      2/🥈 Second Place

                      Guong PHuong (16342570)

                      Need 50 UR

                      UR Rarity
                      Bystial Magnamhut1 card
                      UR Rarity
                      Ext Ryzeal1 card
                       Rarity
                      Fiendsmith Engraver2 card
                      UR Rarity
                      Ice Ryzeal3 card
                      UR Rarity
                      Lacrima the Crimson Tears1 card
                      UR Rarity
                      Maxx "C"2 card
                       Rarity
                      Mitsurugi no Miko, Wousu1 card
                       Rarity
                      Mitsurugi no Mikoto, Aramasa1 card
                       Rarity
                      Mitsurugi no Mikoto, Kusanagi1 card
                       Rarity
                      Mitsurugi no Mikoto, Saji1 card
                      UR Rarity
                      Nibiru, the Primal Being1 card
                      UR Rarity
                      Sword Ryzeal1 card
                       Rarity
                      Fiendsmith's Desirae1 card
                       Rarity
                      Fiendsmith's Lacrima1 card
                       Rarity
                      Magistus Chorozo1 card
                      UR Rarity
                      A Bao A Qu, the Lightless Shadow1 card
                       Rarity
                      Fiendsmith's Requiem1 card
                       Rarity
                      Fiendsmith's Sequence1 card
                      UR Rarity
                      Moon of the Closed Heaven1 card
                      UR Rarity
                      Underworld Goddess of the Closed World1 card
                       Rarity
                      Ame no Habakiri no Mitsurugi3 card
                       Rarity
                      Ame no Murakumo no Mitsurugi1 card
                       Rarity
                      Futsu no Mitama no Mitsurugi1 card
                      UR Rarity
                      Ash Blossom & Joyous Spring3 card
                       Rarity
                      Eclipse Twins1 card
                      UR Rarity
                      Infernal Flame Banshee1 card
                      UR Rarity
                      Ryzeal Detonator1 card
                      UR Rarity
                      Ryzeal Duo Drive1 card
                      UR Rarity
                      Bonfire1 card
                      UR Rarity
                      Called by the Grave1 card
                      UR Rarity
                      Crossout Designator1 card
                       Rarity
                      Fiendsmith's Tract2 card
                       Rarity
                      Mitsurugi Mirror1 card
                       Rarity
                      Mitsurugi Prayers3 card
                       Rarity
                      Mitsurugi Ritual1 card
                      UR Rarity
                      Triple Tactics Talent1 card
                      UR Rarity
                      Infinite Impermanence2 card
                       Rarity
                      Mitsurugi Great Purification1 card

                      Main: 49 Extra: 15

                      SR Rarity
                      2 cardArtifact Lancea
                      SR Rarity
                      2 cardArtifact Lancea
                      Artifact Lancea
                      LIGHT 5
                      Artifact Lancea
                      • ATK:

                      • 1700

                      • DEF:

                      • 2300


                      You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                      SR Rarity
                      1 cardBystial Druiswurm
                      SR Rarity
                      1 cardBystial Druiswurm
                      Bystial Druiswurm
                      DARK 6
                      Bystial Druiswurm
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                      UR Rarity
                      1 cardBystial Magnamhut
                      UR Rarity
                      1 cardBystial Magnamhut
                      Bystial Magnamhut
                      DARK 6
                      Bystial Magnamhut
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                      SR Rarity
                      2 cardDroll & Lock Bird
                      SR Rarity
                      2 cardDroll & Lock Bird
                      Droll & Lock Bird
                      WIND 1
                      Droll & Lock Bird
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                      UR Rarity
                      1 cardExt Ryzeal
                      UR Rarity
                      1 cardExt Ryzeal
                      Ext Ryzeal
                      LIGHT 4
                      Ext Ryzeal
                      • ATK:

                      • 500

                      • DEF:

                      • 2000


                      You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ext Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ext Ryzeal" once per turn.


                      N Rarity
                      1 cardFabled Lurrie
                      N Rarity
                      1 cardFabled Lurrie
                      Fabled Lurrie
                      LIGHT 1
                      Fabled Lurrie
                      • ATK:

                      • 200

                      • DEF:

                      • 400


                      If this card is discarded to the GY: Special Summon it.


                       Rarity
                      2 cardFiendsmith Engraver
                       Rarity
                      2 cardFiendsmith Engraver
                      Fiendsmith Engraver
                      LIGHT 6
                      Fiendsmith Engraver
                      • ATK:

                      • 1800

                      • DEF:

                      • 2400


                      You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                      UR Rarity
                      3 cardIce Ryzeal
                      UR Rarity
                      3 cardIce Ryzeal
                      Ice Ryzeal
                      LIGHT 4
                      Ice Ryzeal
                      • ATK:

                      • 1700

                      • DEF:

                      • 1000


                      You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn.


                      UR Rarity
                      1 cardLacrima the Crimson Tears
                      UR Rarity
                      1 cardLacrima the Crimson Tears
                      Lacrima the Crimson Tears
                      LIGHT 4
                      Lacrima the Crimson Tears
                      • ATK:

                      • 1200

                      • DEF:

                      • 1200


                      (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                      UR Rarity
                      2 cardMaxx "C"
                      UR Rarity
                      2 cardMaxx "C"
                      Maxx "C"
                      EARTH 2
                      Maxx "C"
                      • ATK:

                      • 500

                      • DEF:

                      • 200


                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                       Rarity
                      1 cardMitsurugi no Miko, Wousu
                       Rarity
                      1 cardMitsurugi no Miko, Wousu
                      Mitsurugi no Miko, Wousu
                      DARK 8
                      Mitsurugi no Miko, Wousu
                      • ATK:

                      • 2000

                      • DEF:

                      • 2000


                      You can Special Summon this card (from your hand) by Tributing 1 other Reptile monster from your hand and 1 monster your opponent controls, but you cannot Special Summon nor activate monster effects for the rest of this turn, except Reptile monsters. You can only Special Summon "Mitsurugi no Miko, Wousu" once per turn this way. If this card is Tributed: You can discard 1 card, and if you do, add this card to your hand. You can only use this effect of "Mitsurugi no Miko, Wousu" once per turn.


                       Rarity
                      1 cardMitsurugi no Mikoto, Aramasa
                       Rarity
                      1 cardMitsurugi no Mikoto, Aramasa
                      Mitsurugi no Mikoto, Aramasa
                      DARK 4
                      Mitsurugi no Mikoto, Aramasa
                      • ATK:

                      • 1200

                      • DEF:

                      • 900


                      If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" monster from your Deck to your hand, except "Mitsurugi no Mikoto, Aramasa". If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Aramasa" once per turn.


                       Rarity
                      1 cardMitsurugi no Mikoto, Kusanagi
                       Rarity
                      1 cardMitsurugi no Mikoto, Kusanagi
                      Mitsurugi no Mikoto, Kusanagi
                      DARK 4
                      Mitsurugi no Mikoto, Kusanagi
                      • ATK:

                      • 1600

                      • DEF:

                      • 400


                      If this card is Normal or Special Summoned, or if this card is Tributed: You can target 1 "Mitsurugi" card in your GY or banishment, except "Mitsurugi no Mikoto, Kusanagi"; add it to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Kusanagi" once per turn.


                       Rarity
                      1 cardMitsurugi no Mikoto, Saji
                       Rarity
                      1 cardMitsurugi no Mikoto, Saji
                      Mitsurugi no Mikoto, Saji
                      DARK 4
                      Mitsurugi no Mikoto, Saji
                      • ATK:

                      • 1000

                      • DEF:

                      • 1700


                      If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" Spell/Trap from your Deck to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Saji" once per turn.


                      UR Rarity
                      1 cardNibiru, the Primal Being
                      UR Rarity
                      1 cardNibiru, the Primal Being
                      Nibiru, the Primal Being
                      LIGHT 11
                      Nibiru, the Primal Being
                      • ATK:

                      • 3000

                      • DEF:

                      • 600


                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                      R Rarity
                      1 cardNight Sword Serpent
                      R Rarity
                      1 cardNight Sword Serpent
                      Night Sword Serpent
                      WATER 4
                      Night Sword Serpent
                      • ATK:

                      • 500

                      • DEF:

                      • 600


                      If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.


                      SR Rarity
                      1 cardNode Ryzeal
                      SR Rarity
                      1 cardNode Ryzeal
                      Node Ryzeal
                      FIRE 4
                      Node Ryzeal
                      • ATK:

                      • 1400

                      • DEF:

                      • 1600


                      If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn.


                      SR Rarity
                      1 cardStar Ryzeal
                      SR Rarity
                      1 cardStar Ryzeal
                      Star Ryzeal
                      LIGHT 4
                      Star Ryzeal
                      • ATK:

                      • 1800

                      • DEF:

                      • 0


                      You can Special Summon this card (from your hand) by detaching 1 material from a monster you control. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Star Ryzeal" once per turn this way. If this card is Special Summoned: You can Set 1 "Ryzeal" Spell/Trap from your Deck. You can only use this effect of "Star Ryzeal" once per turn.


                      UR Rarity
                      1 cardSword Ryzeal
                      UR Rarity
                      1 cardSword Ryzeal
                      Sword Ryzeal
                      FIRE 4
                      Sword Ryzeal
                      • ATK:

                      • 1500

                      • DEF:

                      • 200


                      If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.


                       Rarity
                      3 cardAme no Habakiri no Mitsurugi
                       Rarity
                      3 cardAme no Habakiri no Mitsurugi
                      Ame no Habakiri no Mitsurugi
                      DARK 8
                      Ame no Habakiri no Mitsurugi
                      • ATK:

                      • 2400

                      • DEF:

                      • 1800


                      You can Ritual Summon this card with "Mitsurugi Ritual". Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 "Mitsurugi" monster from your Deck, then Tribute 1 monster you control. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per Duel. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Habakiri no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per turn.


                       Rarity
                      1 cardAme no Murakumo no Mitsurugi
                       Rarity
                      1 cardAme no Murakumo no Mitsurugi
                      Ame no Murakumo no Mitsurugi
                      DARK 8
                      Ame no Murakumo no Mitsurugi
                      • ATK:

                      • 3200

                      • DEF:

                      • 800


                      You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Murakumo no Mitsurugi", then you can Special Summon this card. You can only use each effect of "Ame no Murakumo no Mitsurugi" once per turn.


                       Rarity
                      1 cardFutsu no Mitama no Mitsurugi
                       Rarity
                      1 cardFutsu no Mitama no Mitsurugi
                      Futsu no Mitama no Mitsurugi
                      DARK 8
                      Futsu no Mitama no Mitsurugi
                      • ATK:

                      • 2000

                      • DEF:

                      • 3400


                      You can Ritual Summon this card with "Mitsurugi Ritual". If your opponent Special Summons a monster(s) (except during the Damage Step): You can target 1 Reptile monster in your GY, except "Futsu no Mitama no Mitsurugi"; Special Summon it. You can only activate this effect of "Futsu no Mitama no Mitsurugi" once per Chain. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Futsu no Mitama no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Futsu no Mitama no Mitsurugi" once per turn.


                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      UR Rarity
                      1 cardBonfire
                      UR Rarity
                      1 cardBonfire
                      Bonfire
                      Spell Normal
                      Bonfire

                        Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                        UR Rarity
                        1 cardCalled by the Grave
                        UR Rarity
                        1 cardCalled by the Grave
                        Called by the Grave
                        Spell Quick
                        Called by the Grave

                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                          Tag(s):

                          UR Rarity
                          1 cardCrossout Designator
                          UR Rarity
                          1 cardCrossout Designator
                          Crossout Designator
                          Spell Quick
                          Crossout Designator

                            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                            Tag(s):

                             Rarity
                            2 cardFiendsmith's Tract
                             Rarity
                            2 cardFiendsmith's Tract
                            Fiendsmith's Tract
                            Spell Normal
                            Fiendsmith's Tract

                              Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                               Rarity
                              1 cardMitsurugi Mirror
                               Rarity
                              1 cardMitsurugi Mirror
                              Mitsurugi Mirror
                              Spell Normal
                              Mitsurugi Mirror

                                This card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If "Ame no Murakumo no Mitsurugi", "Futsu no Mitama no Mitsurugi", or "Ame no Habakiri no Mitsurugi" you control is Tributed, while this card is in your GY: You can shuffle this card into the Deck. You can only use each effect of "Mitsurugi Mirror" once per turn.


                                 Rarity
                                3 cardMitsurugi Prayers
                                 Rarity
                                3 cardMitsurugi Prayers
                                Mitsurugi Prayers
                                Spell Quick
                                Mitsurugi Prayers

                                  When you activate this card, you can also Tribute 1 Reptile monster in your hand or field; apply 1 of these effects, or if you Tributed a monster at activation, you can apply both effects in sequence. ● Add 1 "Mitsurugi" monster from your Deck to your hand. ● Take 800 damage, then you can Special Summon 1 "Mitsurugi" monster from your hand or GY, but it cannot attack directly. You can only activate 1 "Mitsurugi Prayers" per turn.


                                   Rarity
                                  1 cardMitsurugi Ritual
                                   Rarity
                                  1 cardMitsurugi Ritual
                                  Mitsurugi Ritual
                                  Spell Normal
                                  Mitsurugi Ritual

                                    This card can be used to Ritual Summon any Reptile Ritual Monster. Activate 1 of these effects (but you can only use each effect of "Mitsurugi Ritual" once per turn); ● Ritual Summon 1 Reptile Ritual Monster from your Deck, by Tributing Reptile monsters from your hand or field whose total Levels equal the Level of the Ritual Monster. ● Ritual Summon 1 Reptile Ritual Monster from your hand, by Tributing up to 2 Reptile monsters from your hand, Deck, or field, whose total Levels equal the Level of the Ritual Monster.


                                    R Rarity
                                    1 cardRyzeal Cross
                                    R Rarity
                                    1 cardRyzeal Cross
                                    Ryzeal Cross
                                    Spell Field
                                    Ryzeal Cross

                                      You cannot Xyz Summon monsters with the same name as a card you control. You can target 2 "Ryzeal" cards in your GY, except "Ryzeal Cross"; place them on the bottom of the Deck in any order, then draw 1 card. You can only use this effect of "Ryzeal Cross" once per turn. Once per turn, when a monster effect activated by your opponent resolves, you can detach 1 material from a "Ryzeal" Xyz Monster you control, and if you do, negate that effect.


                                      N Rarity
                                      1 cardRyzeal Plugin
                                      N Rarity
                                      1 cardRyzeal Plugin
                                      Ryzeal Plugin
                                      Spell Quick
                                      Ryzeal Plugin

                                        Target 1 of your Xyz Monsters or "Ryzeal" monsters that is banished or in your GY; Special Summon it, then you can attach 1 "Ryzeal" card from your Deck to 1 Rank 4 Xyz Monster you control, also you cannot declare attacks for the rest of this turn, except with Rank 4 Xyz Monsters. You can only activate 1 "Ryzeal Plugin" per turn.


                                        UR Rarity
                                        1 cardTriple Tactics Talent
                                        UR Rarity
                                        1 cardTriple Tactics Talent
                                        Triple Tactics Talent
                                        Spell Normal
                                        Triple Tactics Talent

                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                          Tag(s):

                                          UR Rarity
                                          2 cardInfinite Impermanence
                                          UR Rarity
                                          2 cardInfinite Impermanence
                                          Infinite Impermanence
                                          Trap Normal
                                          Infinite Impermanence

                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                             Rarity
                                            1 cardMitsurugi Great Purification
                                             Rarity
                                            1 cardMitsurugi Great Purification
                                            Mitsurugi Great Purification
                                            Trap Normal
                                            Mitsurugi Great Purification

                                              When your opponent activates a card or effect: Tribute 1 Level 5 or higher Reptile monster; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 Reptile monster in your GY; Special Summon it, and if you do, Tribute 1 other monster you control. You can only use 1 "Mitsurugi Great Purification" effect per turn, and only once that turn.


                                               Rarity
                                              1 cardFiendsmith's Desirae
                                               Rarity
                                              1 cardFiendsmith's Desirae
                                              Fiendsmith's Desirae
                                              LIGHT 9
                                              Fiendsmith's Desirae
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2400


                                              "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                               Rarity
                                              1 cardFiendsmith's Lacrima
                                               Rarity
                                              1 cardFiendsmith's Lacrima
                                              Fiendsmith's Lacrima
                                              LIGHT 6
                                              Fiendsmith's Lacrima
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 2400


                                              2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                               Rarity
                                              1 cardMagistus Chorozo
                                               Rarity
                                              1 cardMagistus Chorozo
                                              Magistus Chorozo
                                              DARK 4
                                              Magistus Chorozo
                                              • ATK:

                                              • 1000

                                              • DEF:

                                              • 2800


                                              1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.


                                              UR Rarity
                                              1 cardA Bao A Qu, the Lightless Shadow
                                              UR Rarity
                                              1 cardA Bao A Qu, the Lightless Shadow
                                              A Bao A Qu, the Lightless Shadow
                                              DARK
                                              A Bao A Qu, the Lightless Shadow
                                              • ATK:

                                              • 2800

                                              • LINK-4

                                              Link Arrow:

                                              Left

                                              Right

                                              Bottom-Left

                                              Bottom-Right


                                              2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                                               Rarity
                                              1 cardFiendsmith's Requiem
                                               Rarity
                                              1 cardFiendsmith's Requiem
                                              Fiendsmith's Requiem
                                              LIGHT
                                              Fiendsmith's Requiem
                                              • ATK:

                                              • 600

                                              • LINK-1

                                              Link Arrow:

                                              Bottom


                                              1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                               Rarity
                                              1 cardFiendsmith's Sequence
                                               Rarity
                                              1 cardFiendsmith's Sequence
                                              Fiendsmith's Sequence
                                              LIGHT
                                              Fiendsmith's Sequence
                                              • ATK:

                                              • 1200

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                              SR Rarity
                                              1 cardLyna the Light Charmer, Lustrous
                                              SR Rarity
                                              1 cardLyna the Light Charmer, Lustrous
                                              Lyna the Light Charmer, Lustrous
                                              LIGHT
                                              Lyna the Light Charmer, Lustrous
                                              • ATK:

                                              • 1850

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                                              UR Rarity
                                              1 cardMoon of the Closed Heaven
                                              UR Rarity
                                              1 cardMoon of the Closed Heaven
                                              Moon of the Closed Heaven
                                              LIGHT
                                              Moon of the Closed Heaven
                                              • ATK:

                                              • 1200

                                              • LINK-2

                                              Link Arrow:

                                              Top

                                              Top-Right


                                              2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                              UR Rarity
                                              1 cardUnderworld Goddess of the Closed World
                                              UR Rarity
                                              1 cardUnderworld Goddess of the Closed World
                                              Underworld Goddess of the Closed World
                                              LIGHT
                                              Underworld Goddess of the Closed World
                                              • ATK:

                                              • 3000

                                              • LINK-5

                                              Link Arrow:

                                              Top

                                              Top-Right

                                              Right

                                              Bottom

                                              Bottom-Right


                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                               Rarity
                                              1 cardEclipse Twins
                                               Rarity
                                              1 cardEclipse Twins
                                              Eclipse Twins
                                              LIGHT
                                              Eclipse Twins
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 1200


                                              2 Level 4 monsters For this card's Xyz Summon, you can treat Rank 4 monsters you control as Level 4 monsters for material. You can detach 1 material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 2 other Rank 4 or lower Xyz Monsters in your GY; Special Summon 1 of them and attach the other to it as material. You can only use this effect of "Eclipse Twins" once per turn.


                                              UR Rarity
                                              1 cardInfernal Flame Banshee
                                              UR Rarity
                                              1 cardInfernal Flame Banshee
                                              Infernal Flame Banshee
                                              FIRE
                                              Infernal Flame Banshee
                                              • ATK:

                                              • 1700

                                              • DEF:

                                              • 600


                                              2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.


                                              SR Rarity
                                              1 cardKing of the Feral Imps
                                              SR Rarity
                                              1 cardKing of the Feral Imps
                                              King of the Feral Imps
                                              DARK
                                              King of the Feral Imps
                                              • ATK:

                                              • 2300

                                              • DEF:

                                              • 2000


                                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


                                              SR Rarity
                                              1 cardMereologic Aggregator
                                              SR Rarity
                                              1 cardMereologic Aggregator
                                              Mereologic Aggregator
                                              DARK
                                              Mereologic Aggregator
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 3000


                                              2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                              UR Rarity
                                              1 cardRyzeal Detonator
                                              UR Rarity
                                              1 cardRyzeal Detonator
                                              Ryzeal Detonator
                                              LIGHT
                                              Ryzeal Detonator
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                              UR Rarity
                                              1 cardRyzeal Duo Drive
                                              UR Rarity
                                              1 cardRyzeal Duo Drive
                                              Ryzeal Duo Drive
                                              FIRE
                                              Ryzeal Duo Drive
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2000


                                              2+ Level 4 monsters For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.


                                              3/🥉 Third Place

                                              Gwatan ♬ (60125473)

                                              Need 38 UR

                                               Rarity
                                              Fiendsmith Engraver2 card
                                              UR Rarity
                                              Girsu, the Orcust Mekk-Knight3 card
                                              UR Rarity
                                              Lacrima the Crimson Tears1 card
                                              UR Rarity
                                              Maxx "C"2 card
                                              UR Rarity
                                              Mulcharmy Fuwalos2 card
                                              UR Rarity
                                              Mulcharmy Purulia1 card
                                              UR Rarity
                                              Nibiru, the Primal Being1 card
                                              UR Rarity
                                              Sengenjin Wakes from a Millennium3 card
                                               Rarity
                                              Fiendsmith's Lacrima1 card
                                               Rarity
                                              Snake-Eyes Doomed Dragon1 card
                                               Rarity
                                              Enlilgirsu, the Orcust Mekk-Knight1 card
                                               Rarity
                                              Fiendsmith's Requiem1 card
                                               Rarity
                                              Fiendsmith's Sequence1 card
                                               Rarity
                                              Galatea-I, the Orcust Automaton1 card
                                              UR Rarity
                                              I:P Masquerena1 card
                                              UR Rarity
                                              Knightmare Mermaid1 card
                                              UR Rarity
                                              Moon of the Closed Heaven1 card
                                              UR Rarity
                                              S:P Little Knight1 card
                                              UR Rarity
                                              Ash Blossom & Joyous Spring3 card
                                              UR Rarity
                                              Dingirsu, the Orcust of the Evening Star1 card
                                              UR Rarity
                                              Called by the Grave1 card
                                              UR Rarity
                                              Crossout Designator1 card
                                               Rarity
                                              Fiendsmith's Tract1 card
                                              UR Rarity
                                              Foolish Burial1 card
                                              UR Rarity
                                              Forbidden Droplet2 card
                                              UR Rarity
                                              Infinite Impermanence3 card

                                              Main: 42 Extra: 15

                                              SR Rarity
                                              2 cardDroll & Lock Bird
                                              SR Rarity
                                              2 cardDroll & Lock Bird
                                              Droll & Lock Bird
                                              WIND 1
                                              Droll & Lock Bird
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 0


                                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                              N Rarity
                                              1 cardFabled Lurrie
                                              N Rarity
                                              1 cardFabled Lurrie
                                              Fabled Lurrie
                                              LIGHT 1
                                              Fabled Lurrie
                                              • ATK:

                                              • 200

                                              • DEF:

                                              • 400


                                              If this card is discarded to the GY: Special Summon it.


                                               Rarity
                                              2 cardFiendsmith Engraver
                                               Rarity
                                              2 cardFiendsmith Engraver
                                              Fiendsmith Engraver
                                              LIGHT 6
                                              Fiendsmith Engraver
                                              • ATK:

                                              • 1800

                                              • DEF:

                                              • 2400


                                              You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                                              UR Rarity
                                              3 cardGirsu, the Orcust Mekk-Knight
                                              UR Rarity
                                              3 cardGirsu, the Orcust Mekk-Knight
                                              Girsu, the Orcust Mekk-Knight
                                              DARK 4
                                              Girsu, the Orcust Mekk-Knight
                                              • ATK:

                                              • 1800

                                              • DEF:

                                              • 0


                                              If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.


                                              SR Rarity
                                              1 cardGolem that Guards the Millennium Treasures
                                              SR Rarity
                                              1 cardGolem that Guards the Millennium Treasures
                                              Golem that Guards the Millennium Treasures
                                              EARTH 6
                                              Golem that Guards the Millennium Treasures
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 2200


                                              The activation of your "Millennium Ankh" cannot be negated. You can only use each of the following effects of "Golem that Guards the Millennium Treasures" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Wedju Temple" from your Deck to your hand.


                                              UR Rarity
                                              1 cardLacrima the Crimson Tears
                                              UR Rarity
                                              1 cardLacrima the Crimson Tears
                                              Lacrima the Crimson Tears
                                              LIGHT 4
                                              Lacrima the Crimson Tears
                                              • ATK:

                                              • 1200

                                              • DEF:

                                              • 1200


                                              (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                                              UR Rarity
                                              2 cardMaxx "C"
                                              UR Rarity
                                              2 cardMaxx "C"
                                              Maxx "C"
                                              EARTH 2
                                              Maxx "C"
                                              • ATK:

                                              • 500

                                              • DEF:

                                              • 200


                                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                              UR Rarity
                                              2 cardMulcharmy Fuwalos
                                              UR Rarity
                                              2 cardMulcharmy Fuwalos
                                              Mulcharmy Fuwalos
                                              WIND 4
                                              Mulcharmy Fuwalos
                                              • ATK:

                                              • 100

                                              • DEF:

                                              • 600


                                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                              UR Rarity
                                              1 cardMulcharmy Purulia
                                              UR Rarity
                                              1 cardMulcharmy Purulia
                                              Mulcharmy Purulia
                                              WATER 4
                                              Mulcharmy Purulia
                                              • ATK:

                                              • 100

                                              • DEF:

                                              • 600


                                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                              UR Rarity
                                              1 cardNibiru, the Primal Being
                                              UR Rarity
                                              1 cardNibiru, the Primal Being
                                              Nibiru, the Primal Being
                                              LIGHT 11
                                              Nibiru, the Primal Being
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 600


                                              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                              N Rarity
                                              1 cardOrcust Cymbal Skeleton
                                              N Rarity
                                              1 cardOrcust Cymbal Skeleton
                                              Orcust Cymbal Skeleton
                                              DARK 3
                                              Orcust Cymbal Skeleton
                                              • ATK:

                                              • 1200

                                              • DEF:

                                              • 1500


                                              You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.


                                              R Rarity
                                              3 cardOrcust Harp Horror
                                              R Rarity
                                              3 cardOrcust Harp Horror
                                              Orcust Harp Horror
                                              DARK 4
                                              Orcust Harp Horror
                                              • ATK:

                                              • 1700

                                              • DEF:

                                              • 1400


                                              You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.


                                              R Rarity
                                              1 cardOrcust Knightmare
                                              R Rarity
                                              1 cardOrcust Knightmare
                                              Orcust Knightmare
                                              DARK 7
                                              Orcust Knightmare
                                              • ATK:

                                              • 100

                                              • DEF:

                                              • 2000


                                              Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.


                                              SR Rarity
                                              1 cardSanta Claws
                                              SR Rarity
                                              1 cardSanta Claws
                                              Santa Claws
                                              LIGHT 6
                                              Santa Claws
                                              • ATK:

                                              • 1200

                                              • DEF:

                                              • 2500


                                              You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.


                                              UR Rarity
                                              3 cardSengenjin Wakes from a Millennium
                                              UR Rarity
                                              3 cardSengenjin Wakes from a Millennium
                                              Sengenjin Wakes from a Millennium
                                              EARTH 8
                                              Sengenjin Wakes from a Millennium
                                              • ATK:

                                              • 2750

                                              • DEF:

                                              • 2500


                                              Cannot be destroyed by monster effects. You can only use each of the following effects of "Sengenjin Wakes from a Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium" monster from your Deck to your hand.


                                              R Rarity
                                              1 cardWorld Legacy - "World Crown"
                                              R Rarity
                                              1 cardWorld Legacy - "World Crown"
                                              World Legacy - "World Crown"
                                              DARK 6
                                              World Legacy - "World Crown"
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 2000


                                              You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "World Legacy - "World Crown"" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 "World Legacy" Spell/Trap from your Deck to your hand. You can only use this effect of "World Legacy - "World Crown"" once per turn.


                                              R Rarity
                                              1 cardWorld Legacy - "World Wand"
                                              R Rarity
                                              1 cardWorld Legacy - "World Wand"
                                              World Legacy - "World Wand"
                                              DARK 8
                                              World Legacy - "World Wand"
                                              • ATK:

                                              • 500

                                              • DEF:

                                              • 2500


                                              This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn. ● If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand. ● You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                              UR Rarity
                                              3 cardAsh Blossom & Joyous Spring
                                              UR Rarity
                                              3 cardAsh Blossom & Joyous Spring
                                              Ash Blossom & Joyous Spring
                                              FIRE 3
                                              Ash Blossom & Joyous Spring
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 1800


                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                              UR Rarity
                                              1 cardCalled by the Grave
                                              UR Rarity
                                              1 cardCalled by the Grave
                                              Called by the Grave
                                              Spell Quick
                                              Called by the Grave

                                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                Tag(s):

                                                UR Rarity
                                                1 cardCrossout Designator
                                                UR Rarity
                                                1 cardCrossout Designator
                                                Crossout Designator
                                                Spell Quick
                                                Crossout Designator

                                                  Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                  Tag(s):

                                                   Rarity
                                                  1 cardFiendsmith's Tract
                                                   Rarity
                                                  1 cardFiendsmith's Tract
                                                  Fiendsmith's Tract
                                                  Spell Normal
                                                  Fiendsmith's Tract

                                                    Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                                    UR Rarity
                                                    1 cardFoolish Burial
                                                    UR Rarity
                                                    1 cardFoolish Burial
                                                    Foolish Burial
                                                    Spell Normal
                                                    Foolish Burial

                                                      Send 1 monster from your Deck to the GY.




                                                      Tag(s):

                                                      UR Rarity
                                                      2 cardForbidden Droplet
                                                      UR Rarity
                                                      2 cardForbidden Droplet
                                                      Forbidden Droplet
                                                      Spell Quick
                                                      Forbidden Droplet

                                                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                        Tag(s):

                                                        R Rarity
                                                        1 cardOrcustrated Babel
                                                        R Rarity
                                                        1 cardOrcustrated Babel
                                                        Orcustrated Babel
                                                        Spell Field
                                                        Orcustrated Babel

                                                          You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand.


                                                          SR Rarity
                                                          1 cardWedju Temple
                                                          SR Rarity
                                                          1 cardWedju Temple
                                                          Wedju Temple
                                                          Spell Field
                                                          Wedju Temple

                                                            During your Main Phase: You can place 1 monster from your hand in your Spell & Trap Zone as a face-up Continuous Spell, then place 1 "Millennium" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Wedju Temple" once per turn. If a face-up "Millennium" monster(s) you control is destroyed by battle or card effect, you can place it in your Spell & Trap Zone as a face-up Continuous Spell, instead of sending it to the GY.


                                                            UR Rarity
                                                            3 cardInfinite Impermanence
                                                            UR Rarity
                                                            3 cardInfinite Impermanence
                                                            Infinite Impermanence
                                                            Trap Normal
                                                            Infinite Impermanence

                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                              SR Rarity
                                                              1 cardOrcust Crescendo
                                                              SR Rarity
                                                              1 cardOrcust Crescendo
                                                              Orcust Crescendo
                                                              Trap Counter
                                                              Orcust Crescendo

                                                                When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.


                                                                 Rarity
                                                                1 cardFiendsmith's Lacrima
                                                                 Rarity
                                                                1 cardFiendsmith's Lacrima
                                                                Fiendsmith's Lacrima
                                                                LIGHT 6
                                                                Fiendsmith's Lacrima
                                                                • ATK:

                                                                • 2400

                                                                • DEF:

                                                                • 2400


                                                                2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                                 Rarity
                                                                1 cardSnake-Eyes Doomed Dragon
                                                                 Rarity
                                                                1 cardSnake-Eyes Doomed Dragon
                                                                Snake-Eyes Doomed Dragon
                                                                FIRE 8
                                                                Snake-Eyes Doomed Dragon
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 2500


                                                                1 "Snake-Eye" monster + 1 Illusion monster Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.


                                                                 Rarity
                                                                1 cardEnlilgirsu, the Orcust Mekk-Knight
                                                                 Rarity
                                                                1 cardEnlilgirsu, the Orcust Mekk-Knight
                                                                Enlilgirsu, the Orcust Mekk-Knight
                                                                DARK
                                                                Enlilgirsu, the Orcust Mekk-Knight
                                                                • ATK:

                                                                • 2600

                                                                • LINK-4

                                                                Link Arrow:

                                                                Top-Right

                                                                Left

                                                                Right

                                                                Bottom-Left


                                                                2+ monsters, including an "Orcust" Link Monster You can target 1 of your banished "Orcust" or "World Legacy" cards; add it to your hand, then you can shuffle 1 card from your hand into the Deck and take control of 1 face-up monster your opponent controls. During your Main Phase, if this card is in the GY because it was sent there from the Extra Monster Zone this turn: You can banish this card; send 1 card on the field to the GY. You can only use each effect of "Enlilgirsu, the Orcust Mekk-Knight" once per turn.


                                                                 Rarity
                                                                1 cardFiendsmith's Requiem
                                                                 Rarity
                                                                1 cardFiendsmith's Requiem
                                                                Fiendsmith's Requiem
                                                                LIGHT
                                                                Fiendsmith's Requiem
                                                                • ATK:

                                                                • 600

                                                                • LINK-1

                                                                Link Arrow:

                                                                Bottom


                                                                1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                                 Rarity
                                                                1 cardFiendsmith's Sequence
                                                                 Rarity
                                                                1 cardFiendsmith's Sequence
                                                                Fiendsmith's Sequence
                                                                LIGHT
                                                                Fiendsmith's Sequence
                                                                • ATK:

                                                                • 1200

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                                 Rarity
                                                                1 cardGalatea-I, the Orcust Automaton
                                                                 Rarity
                                                                1 cardGalatea-I, the Orcust Automaton
                                                                Galatea-I, the Orcust Automaton
                                                                DARK
                                                                Galatea-I, the Orcust Automaton
                                                                • ATK:

                                                                • 0

                                                                • LINK-1

                                                                Link Arrow:

                                                                Bottom-Left


                                                                1 "Orcust" or "World Legacy" monster You can only Link Summon "Galatea-I, the Orcust Automaton" once per turn. Cannot be used as material for an Xyz Summon. You can send 1 card from your hand to the GY; add 1 "World Legacy" monster or 1 "Orcustrated Babel" from your Deck or GY to your hand. If this card is in your GY: You can banish 1 other "Orcust" card from your GY; Special Summon this card. You can only use each effect of "Galatea-I, the Orcust Automaton" once per turn.


                                                                SR Rarity
                                                                1 cardGalatea, the Orcust Automaton
                                                                SR Rarity
                                                                1 cardGalatea, the Orcust Automaton
                                                                Galatea, the Orcust Automaton
                                                                DARK
                                                                Galatea, the Orcust Automaton
                                                                • ATK:

                                                                • 1800

                                                                • LINK-2

                                                                Link Arrow:

                                                                Top-Right

                                                                Bottom-Left


                                                                2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.


                                                                UR Rarity
                                                                1 cardI:P Masquerena
                                                                UR Rarity
                                                                1 cardI:P Masquerena
                                                                I:P Masquerena
                                                                DARK
                                                                I:P Masquerena
                                                                • ATK:

                                                                • 800

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                UR Rarity
                                                                1 cardKnightmare Mermaid
                                                                UR Rarity
                                                                1 cardKnightmare Mermaid
                                                                Knightmare Mermaid
                                                                WATER
                                                                Knightmare Mermaid
                                                                • ATK:

                                                                • 1000

                                                                • LINK-1

                                                                Link Arrow:

                                                                Bottom


                                                                1 "Knightmare" monster, except "Knightmare Mermaid" If this card is Link Summoned: You can discard 1 card; Special Summon 1 "Knightmare" monster from your Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Mermaid" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.


                                                                SR Rarity
                                                                1 cardKnightmare Phoenix
                                                                SR Rarity
                                                                1 cardKnightmare Phoenix
                                                                Knightmare Phoenix
                                                                FIRE
                                                                Knightmare Phoenix
                                                                • ATK:

                                                                • 1900

                                                                • LINK-2

                                                                Link Arrow:

                                                                Top

                                                                Right


                                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                SR Rarity
                                                                1 cardLongirsu, the Orcust Orchestrator
                                                                SR Rarity
                                                                1 cardLongirsu, the Orcust Orchestrator
                                                                Longirsu, the Orcust Orchestrator
                                                                DARK
                                                                Longirsu, the Orcust Orchestrator
                                                                • ATK:

                                                                • 2500

                                                                • LINK-3

                                                                Link Arrow:

                                                                Top-Left

                                                                Top

                                                                Bottom-Right


                                                                2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.


                                                                UR Rarity
                                                                1 cardMoon of the Closed Heaven
                                                                UR Rarity
                                                                1 cardMoon of the Closed Heaven
                                                                Moon of the Closed Heaven
                                                                LIGHT
                                                                Moon of the Closed Heaven
                                                                • ATK:

                                                                • 1200

                                                                • LINK-2

                                                                Link Arrow:

                                                                Top

                                                                Top-Right


                                                                2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                                UR Rarity
                                                                1 cardS:P Little Knight
                                                                UR Rarity
                                                                1 cardS:P Little Knight
                                                                S:P Little Knight
                                                                DARK
                                                                S:P Little Knight
                                                                • ATK:

                                                                • 1600

                                                                • LINK-2

                                                                Link Arrow:

                                                                Left

                                                                Right


                                                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                R Rarity
                                                                1 cardD/D/D Wave High King Caesar
                                                                R Rarity
                                                                1 cardD/D/D Wave High King Caesar
                                                                D/D/D Wave High King Caesar
                                                                WATER
                                                                D/D/D Wave High King Caesar
                                                                • ATK:

                                                                • 2800

                                                                • DEF:

                                                                • 1800


                                                                2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                                                                UR Rarity
                                                                1 cardDingirsu, the Orcust of the Evening Star
                                                                UR Rarity
                                                                1 cardDingirsu, the Orcust of the Evening Star
                                                                Dingirsu, the Orcust of the Evening Star
                                                                DARK
                                                                Dingirsu, the Orcust of the Evening Star
                                                                • ATK:

                                                                • 2600

                                                                • DEF:

                                                                • 2100


                                                                2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                                                4/Fourth Place

                                                                Fireman (21540367)

                                                                Need 53 UR

                                                                UR Rarity
                                                                Diabellstar the Black Witch1 card
                                                                 Rarity
                                                                Fiendsmith Engraver1 card
                                                                UR Rarity
                                                                Lacrima the Crimson Tears1 card
                                                                UR Rarity
                                                                Maxx "C"2 card
                                                                 Rarity
                                                                Mitsurugi no Mikoto, Aramasa3 card
                                                                 Rarity
                                                                Mitsurugi no Mikoto, Kusanagi1 card
                                                                 Rarity
                                                                Mitsurugi no Mikoto, Saji1 card
                                                                UR Rarity
                                                                Mulcharmy Fuwalos2 card
                                                                UR Rarity
                                                                Snake-Eyes Diabellstar1 card
                                                                UR Rarity
                                                                Snake-Eyes Flamberge Dragon1 card
                                                                UR Rarity
                                                                Snake-Eyes Poplar1 card
                                                                 Rarity
                                                                Azamina Ilia Silvia1 card
                                                                 Rarity
                                                                Azamina Mu Rcielago1 card
                                                                UR Rarity
                                                                Blaze Fenix, the Burning Bombardment Bird1 card
                                                                 Rarity
                                                                Fiendsmith's Desirae1 card
                                                                 Rarity
                                                                Fiendsmith's Lacrima1 card
                                                                 Rarity
                                                                Snake-Eyes Doomed Dragon1 card
                                                                 Rarity
                                                                Fiendsmith's Requiem1 card
                                                                 Rarity
                                                                Fiendsmith's Sequence1 card
                                                                UR Rarity
                                                                Moon of the Closed Heaven1 card
                                                                UR Rarity
                                                                Promethean Princess, Bestower of Flames1 card
                                                                UR Rarity
                                                                S:P Little Knight1 card
                                                                 Rarity
                                                                Ame no Habakiri no Mitsurugi3 card
                                                                 Rarity
                                                                Ame no Murakumo no Mitsurugi1 card
                                                                UR Rarity
                                                                Ash Blossom & Joyous Spring3 card
                                                                UR Rarity
                                                                Infernal Flame Banshee1 card
                                                                UR Rarity
                                                                Number 6: Chronomaly Atlandis1 card
                                                                UR Rarity
                                                                Number 90: Galaxy-Eyes Photon Lord1 card
                                                                UR Rarity
                                                                Bonfire1 card
                                                                UR Rarity
                                                                Called by the Grave1 card
                                                                UR Rarity
                                                                Crossout Designator1 card
                                                                 Rarity
                                                                Deception of the Sinful Spoils3 card
                                                                UR Rarity
                                                                Forbidden Droplet2 card
                                                                 Rarity
                                                                Mitsurugi Prayers3 card
                                                                 Rarity
                                                                Mitsurugi Ritual1 card
                                                                UR Rarity
                                                                Original Sinful Spoils - Snake-Eye1 card
                                                                 Rarity
                                                                The Hallowed Azamina1 card
                                                                UR Rarity
                                                                WANTED: Seeker of Sinful Spoils1 card
                                                                UR Rarity
                                                                Infinite Impermanence2 card

                                                                Main: 48 Extra: 15

                                                                SR Rarity
                                                                3 cardArtifact Lancea
                                                                SR Rarity
                                                                3 cardArtifact Lancea
                                                                Artifact Lancea
                                                                LIGHT 5
                                                                Artifact Lancea
                                                                • ATK:

                                                                • 1700

                                                                • DEF:

                                                                • 2300


                                                                You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                                                UR Rarity
                                                                1 cardDiabellstar the Black Witch
                                                                UR Rarity
                                                                1 cardDiabellstar the Black Witch
                                                                Diabellstar the Black Witch
                                                                DARK 7
                                                                Diabellstar the Black Witch
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2000


                                                                You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                                                                SR Rarity
                                                                2 cardDroll & Lock Bird
                                                                SR Rarity
                                                                2 cardDroll & Lock Bird
                                                                Droll & Lock Bird
                                                                WIND 1
                                                                Droll & Lock Bird
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 0


                                                                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                 Rarity
                                                                1 cardFiendsmith Engraver
                                                                 Rarity
                                                                1 cardFiendsmith Engraver
                                                                Fiendsmith Engraver
                                                                LIGHT 6
                                                                Fiendsmith Engraver
                                                                • ATK:

                                                                • 1800

                                                                • DEF:

                                                                • 2400


                                                                You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                                                                UR Rarity
                                                                1 cardLacrima the Crimson Tears
                                                                UR Rarity
                                                                1 cardLacrima the Crimson Tears
                                                                Lacrima the Crimson Tears
                                                                LIGHT 4
                                                                Lacrima the Crimson Tears
                                                                • ATK:

                                                                • 1200

                                                                • DEF:

                                                                • 1200


                                                                (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                                                                UR Rarity
                                                                2 cardMaxx "C"
                                                                UR Rarity
                                                                2 cardMaxx "C"
                                                                Maxx "C"
                                                                EARTH 2
                                                                Maxx "C"
                                                                • ATK:

                                                                • 500

                                                                • DEF:

                                                                • 200


                                                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                 Rarity
                                                                3 cardMitsurugi no Mikoto, Aramasa
                                                                 Rarity
                                                                3 cardMitsurugi no Mikoto, Aramasa
                                                                Mitsurugi no Mikoto, Aramasa
                                                                DARK 4
                                                                Mitsurugi no Mikoto, Aramasa
                                                                • ATK:

                                                                • 1200

                                                                • DEF:

                                                                • 900


                                                                If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" monster from your Deck to your hand, except "Mitsurugi no Mikoto, Aramasa". If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Aramasa" once per turn.


                                                                 Rarity
                                                                1 cardMitsurugi no Mikoto, Kusanagi
                                                                 Rarity
                                                                1 cardMitsurugi no Mikoto, Kusanagi
                                                                Mitsurugi no Mikoto, Kusanagi
                                                                DARK 4
                                                                Mitsurugi no Mikoto, Kusanagi
                                                                • ATK:

                                                                • 1600

                                                                • DEF:

                                                                • 400


                                                                If this card is Normal or Special Summoned, or if this card is Tributed: You can target 1 "Mitsurugi" card in your GY or banishment, except "Mitsurugi no Mikoto, Kusanagi"; add it to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Kusanagi" once per turn.


                                                                 Rarity
                                                                1 cardMitsurugi no Mikoto, Saji
                                                                 Rarity
                                                                1 cardMitsurugi no Mikoto, Saji
                                                                Mitsurugi no Mikoto, Saji
                                                                DARK 4
                                                                Mitsurugi no Mikoto, Saji
                                                                • ATK:

                                                                • 1000

                                                                • DEF:

                                                                • 1700


                                                                If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" Spell/Trap from your Deck to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Saji" once per turn.


                                                                UR Rarity
                                                                2 cardMulcharmy Fuwalos
                                                                UR Rarity
                                                                2 cardMulcharmy Fuwalos
                                                                Mulcharmy Fuwalos
                                                                WIND 4
                                                                Mulcharmy Fuwalos
                                                                • ATK:

                                                                • 100

                                                                • DEF:

                                                                • 600


                                                                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                R Rarity
                                                                1 cardNight Sword Serpent
                                                                R Rarity
                                                                1 cardNight Sword Serpent
                                                                Night Sword Serpent
                                                                WATER 4
                                                                Night Sword Serpent
                                                                • ATK:

                                                                • 500

                                                                • DEF:

                                                                • 600


                                                                If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.


                                                                SR Rarity
                                                                1 cardSnake-Eye Ash
                                                                SR Rarity
                                                                1 cardSnake-Eye Ash
                                                                Snake-Eye Ash
                                                                FIRE 1
                                                                Snake-Eye Ash
                                                                • ATK:

                                                                • 800

                                                                • DEF:

                                                                • 1000


                                                                If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.


                                                                R Rarity
                                                                1 cardSnake-Eye Birch
                                                                R Rarity
                                                                1 cardSnake-Eye Birch
                                                                Snake-Eye Birch
                                                                FIRE 1
                                                                Snake-Eye Birch
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 2100


                                                                If you control a FIRE monster, you can Special Summon this card (from your hand). You can only Special Summon "Snake-Eye Birch" once per turn this way. During your opponent's turn (Quick Effect): You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Birch". You can only use this effect of "Snake-Eye Birch" once per turn.


                                                                UR Rarity
                                                                1 cardSnake-Eyes Diabellstar
                                                                UR Rarity
                                                                1 cardSnake-Eyes Diabellstar
                                                                Snake-Eyes Diabellstar
                                                                FIRE 8
                                                                Snake-Eyes Diabellstar
                                                                • ATK:

                                                                • 2800

                                                                • DEF:

                                                                • 2600


                                                                When an attack is declared involving this card and an opponent's monster: You can place this card from the field, and that opponent's monster, face-up in their owners' Spell & Trap Zones as Continuous Spells. While this card is a Continuous Spell: You can target 1 FIRE monster in your GY, except "Snake-Eyes Diabellstar"; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, and if you do, Special Summon this card. You can only use each effect of "Snake-Eyes Diabellstar" once per turn.


                                                                UR Rarity
                                                                1 cardSnake-Eyes Flamberge Dragon
                                                                UR Rarity
                                                                1 cardSnake-Eyes Flamberge Dragon
                                                                Snake-Eyes Flamberge Dragon
                                                                FIRE 8
                                                                Snake-Eyes Flamberge Dragon
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 2500


                                                                You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.


                                                                UR Rarity
                                                                1 cardSnake-Eyes Poplar
                                                                UR Rarity
                                                                1 cardSnake-Eyes Poplar
                                                                Snake-Eyes Poplar
                                                                FIRE 1
                                                                Snake-Eyes Poplar
                                                                • ATK:

                                                                • 700

                                                                • DEF:

                                                                • 200


                                                                If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


                                                                 Rarity
                                                                3 cardAme no Habakiri no Mitsurugi
                                                                 Rarity
                                                                3 cardAme no Habakiri no Mitsurugi
                                                                Ame no Habakiri no Mitsurugi
                                                                DARK 8
                                                                Ame no Habakiri no Mitsurugi
                                                                • ATK:

                                                                • 2400

                                                                • DEF:

                                                                • 1800


                                                                You can Ritual Summon this card with "Mitsurugi Ritual". Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 "Mitsurugi" monster from your Deck, then Tribute 1 monster you control. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per Duel. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Habakiri no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per turn.


                                                                 Rarity
                                                                1 cardAme no Murakumo no Mitsurugi
                                                                 Rarity
                                                                1 cardAme no Murakumo no Mitsurugi
                                                                Ame no Murakumo no Mitsurugi
                                                                DARK 8
                                                                Ame no Murakumo no Mitsurugi
                                                                • ATK:

                                                                • 3200

                                                                • DEF:

                                                                • 800


                                                                You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Murakumo no Mitsurugi", then you can Special Summon this card. You can only use each effect of "Ame no Murakumo no Mitsurugi" once per turn.


                                                                UR Rarity
                                                                3 cardAsh Blossom & Joyous Spring
                                                                UR Rarity
                                                                3 cardAsh Blossom & Joyous Spring
                                                                Ash Blossom & Joyous Spring
                                                                FIRE 3
                                                                Ash Blossom & Joyous Spring
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 1800


                                                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                UR Rarity
                                                                1 cardBonfire
                                                                UR Rarity
                                                                1 cardBonfire
                                                                Bonfire
                                                                Spell Normal
                                                                Bonfire

                                                                  Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                                                                  UR Rarity
                                                                  1 cardCalled by the Grave
                                                                  UR Rarity
                                                                  1 cardCalled by the Grave
                                                                  Called by the Grave
                                                                  Spell Quick
                                                                  Called by the Grave

                                                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                    Tag(s):

                                                                    UR Rarity
                                                                    1 cardCrossout Designator
                                                                    UR Rarity
                                                                    1 cardCrossout Designator
                                                                    Crossout Designator
                                                                    Spell Quick
                                                                    Crossout Designator

                                                                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                      Tag(s):

                                                                       Rarity
                                                                      3 cardDeception of the Sinful Spoils
                                                                       Rarity
                                                                      3 cardDeception of the Sinful Spoils
                                                                      Deception of the Sinful Spoils
                                                                      Spell Continuous
                                                                      Deception of the Sinful Spoils

                                                                        You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


                                                                        SR Rarity
                                                                        1 cardDivine Temple of the Snake-Eye
                                                                        SR Rarity
                                                                        1 cardDivine Temple of the Snake-Eye
                                                                        Divine Temple of the Snake-Eye
                                                                        Spell Field
                                                                        Divine Temple of the Snake-Eye

                                                                          When this card is activated: You can place 1 "Snake-Eye" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. Level 1 FIRE monsters you control gain 1100 ATK. Once per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 Monster Card on the field treated as a Continuous Spell; Special Summon it to your field. You can only activate 1 "Divine Temple of the Snake-Eye" per turn.


                                                                          UR Rarity
                                                                          2 cardForbidden Droplet
                                                                          UR Rarity
                                                                          2 cardForbidden Droplet
                                                                          Forbidden Droplet
                                                                          Spell Quick
                                                                          Forbidden Droplet

                                                                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                            Tag(s):

                                                                             Rarity
                                                                            3 cardMitsurugi Prayers
                                                                             Rarity
                                                                            3 cardMitsurugi Prayers
                                                                            Mitsurugi Prayers
                                                                            Spell Quick
                                                                            Mitsurugi Prayers

                                                                              When you activate this card, you can also Tribute 1 Reptile monster in your hand or field; apply 1 of these effects, or if you Tributed a monster at activation, you can apply both effects in sequence. ● Add 1 "Mitsurugi" monster from your Deck to your hand. ● Take 800 damage, then you can Special Summon 1 "Mitsurugi" monster from your hand or GY, but it cannot attack directly. You can only activate 1 "Mitsurugi Prayers" per turn.


                                                                               Rarity
                                                                              1 cardMitsurugi Ritual
                                                                               Rarity
                                                                              1 cardMitsurugi Ritual
                                                                              Mitsurugi Ritual
                                                                              Spell Normal
                                                                              Mitsurugi Ritual

                                                                                This card can be used to Ritual Summon any Reptile Ritual Monster. Activate 1 of these effects (but you can only use each effect of "Mitsurugi Ritual" once per turn); ● Ritual Summon 1 Reptile Ritual Monster from your Deck, by Tributing Reptile monsters from your hand or field whose total Levels equal the Level of the Ritual Monster. ● Ritual Summon 1 Reptile Ritual Monster from your hand, by Tributing up to 2 Reptile monsters from your hand, Deck, or field, whose total Levels equal the Level of the Ritual Monster.


                                                                                UR Rarity
                                                                                1 cardOriginal Sinful Spoils - Snake-Eye
                                                                                UR Rarity
                                                                                1 cardOriginal Sinful Spoils - Snake-Eye
                                                                                Original Sinful Spoils - Snake-Eye
                                                                                Spell Normal
                                                                                Original Sinful Spoils - Snake-Eye

                                                                                  Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                                                                                   Rarity
                                                                                  1 cardThe Hallowed Azamina
                                                                                   Rarity
                                                                                  1 cardThe Hallowed Azamina
                                                                                  The Hallowed Azamina
                                                                                  Spell Normal
                                                                                  The Hallowed Azamina

                                                                                    Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardWANTED: Seeker of Sinful Spoils
                                                                                    UR Rarity
                                                                                    1 cardWANTED: Seeker of Sinful Spoils
                                                                                    WANTED: Seeker of Sinful Spoils
                                                                                    Spell Quick
                                                                                    WANTED: Seeker of Sinful Spoils

                                                                                      Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                                                                      UR Rarity
                                                                                      2 cardInfinite Impermanence
                                                                                      UR Rarity
                                                                                      2 cardInfinite Impermanence
                                                                                      Infinite Impermanence
                                                                                      Trap Normal
                                                                                      Infinite Impermanence

                                                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                         Rarity
                                                                                        1 cardAzamina Ilia Silvia
                                                                                         Rarity
                                                                                        1 cardAzamina Ilia Silvia
                                                                                        Azamina Ilia Silvia
                                                                                        DARK 6
                                                                                        Azamina Ilia Silvia
                                                                                        • ATK:

                                                                                        • 1900

                                                                                        • DEF:

                                                                                        • 1500


                                                                                        1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                                                                         Rarity
                                                                                        1 cardAzamina Mu Rcielago
                                                                                         Rarity
                                                                                        1 cardAzamina Mu Rcielago
                                                                                        Azamina Mu Rcielago
                                                                                        DARK 6
                                                                                        Azamina Mu Rcielago
                                                                                        • ATK:

                                                                                        • 2000

                                                                                        • DEF:

                                                                                        • 2400


                                                                                        1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                                                                        UR Rarity
                                                                                        1 cardBlaze Fenix, the Burning Bombardment Bird
                                                                                        UR Rarity
                                                                                        1 cardBlaze Fenix, the Burning Bombardment Bird
                                                                                        Blaze Fenix, the Burning Bombardment Bird
                                                                                        FIRE 8
                                                                                        Blaze Fenix, the Burning Bombardment Bird
                                                                                        • ATK:

                                                                                        • 2800

                                                                                        • DEF:

                                                                                        • 2300


                                                                                        1 Machine-Type monster + 1 Pyro-Type monster Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.


                                                                                         Rarity
                                                                                        1 cardFiendsmith's Desirae
                                                                                         Rarity
                                                                                        1 cardFiendsmith's Desirae
                                                                                        Fiendsmith's Desirae
                                                                                        LIGHT 9
                                                                                        Fiendsmith's Desirae
                                                                                        • ATK:

                                                                                        • 2800

                                                                                        • DEF:

                                                                                        • 2400


                                                                                        "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                                                                         Rarity
                                                                                        1 cardFiendsmith's Lacrima
                                                                                         Rarity
                                                                                        1 cardFiendsmith's Lacrima
                                                                                        Fiendsmith's Lacrima
                                                                                        LIGHT 6
                                                                                        Fiendsmith's Lacrima
                                                                                        • ATK:

                                                                                        • 2400

                                                                                        • DEF:

                                                                                        • 2400


                                                                                        2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                                                         Rarity
                                                                                        1 cardSnake-Eyes Doomed Dragon
                                                                                         Rarity
                                                                                        1 cardSnake-Eyes Doomed Dragon
                                                                                        Snake-Eyes Doomed Dragon
                                                                                        FIRE 8
                                                                                        Snake-Eyes Doomed Dragon
                                                                                        • ATK:

                                                                                        • 3000

                                                                                        • DEF:

                                                                                        • 2500


                                                                                        1 "Snake-Eye" monster + 1 Illusion monster Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.


                                                                                         Rarity
                                                                                        1 cardFiendsmith's Requiem
                                                                                         Rarity
                                                                                        1 cardFiendsmith's Requiem
                                                                                        Fiendsmith's Requiem
                                                                                        LIGHT
                                                                                        Fiendsmith's Requiem
                                                                                        • ATK:

                                                                                        • 600

                                                                                        • LINK-1

                                                                                        Link Arrow:

                                                                                        Bottom


                                                                                        1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                                                         Rarity
                                                                                        1 cardFiendsmith's Sequence
                                                                                         Rarity
                                                                                        1 cardFiendsmith's Sequence
                                                                                        Fiendsmith's Sequence
                                                                                        LIGHT
                                                                                        Fiendsmith's Sequence
                                                                                        • ATK:

                                                                                        • 1200

                                                                                        • LINK-2

                                                                                        Link Arrow:

                                                                                        Bottom-Left

                                                                                        Bottom-Right


                                                                                        2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                                                        UR Rarity
                                                                                        1 cardMoon of the Closed Heaven
                                                                                        UR Rarity
                                                                                        1 cardMoon of the Closed Heaven
                                                                                        Moon of the Closed Heaven
                                                                                        LIGHT
                                                                                        Moon of the Closed Heaven
                                                                                        • ATK:

                                                                                        • 1200

                                                                                        • LINK-2

                                                                                        Link Arrow:

                                                                                        Top

                                                                                        Top-Right


                                                                                        2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                                                        UR Rarity
                                                                                        1 cardPromethean Princess, Bestower of Flames
                                                                                        UR Rarity
                                                                                        1 cardPromethean Princess, Bestower of Flames
                                                                                        Promethean Princess, Bestower of Flames
                                                                                        FIRE
                                                                                        Promethean Princess, Bestower of Flames
                                                                                        • ATK:

                                                                                        • 2700

                                                                                        • LINK-3

                                                                                        Link Arrow:

                                                                                        Left

                                                                                        Right

                                                                                        Bottom


                                                                                        2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                                                        SR Rarity
                                                                                        1 cardProxy F Magician
                                                                                        SR Rarity
                                                                                        1 cardProxy F Magician
                                                                                        Proxy F Magician
                                                                                        FIRE
                                                                                        Proxy F Magician
                                                                                        • ATK:

                                                                                        • 1400

                                                                                        • LINK-2

                                                                                        Link Arrow:

                                                                                        Bottom-Left

                                                                                        Bottom-Right


                                                                                        2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.


                                                                                        UR Rarity
                                                                                        1 cardS:P Little Knight
                                                                                        UR Rarity
                                                                                        1 cardS:P Little Knight
                                                                                        S:P Little Knight
                                                                                        DARK
                                                                                        S:P Little Knight
                                                                                        • ATK:

                                                                                        • 1600

                                                                                        • LINK-2

                                                                                        Link Arrow:

                                                                                        Left

                                                                                        Right


                                                                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                        UR Rarity
                                                                                        1 cardInfernal Flame Banshee
                                                                                        UR Rarity
                                                                                        1 cardInfernal Flame Banshee
                                                                                        Infernal Flame Banshee
                                                                                        FIRE
                                                                                        Infernal Flame Banshee
                                                                                        • ATK:

                                                                                        • 1700

                                                                                        • DEF:

                                                                                        • 600


                                                                                        2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.


                                                                                        UR Rarity
                                                                                        1 cardNumber 6: Chronomaly Atlandis
                                                                                        UR Rarity
                                                                                        1 cardNumber 6: Chronomaly Atlandis
                                                                                        Number 6: Chronomaly Atlandis
                                                                                        LIGHT
                                                                                        Number 6: Chronomaly Atlandis
                                                                                        • ATK:

                                                                                        • 2600

                                                                                        • DEF:

                                                                                        • 3000


                                                                                        2 Level 6 monsters When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect.


                                                                                        UR Rarity
                                                                                        1 cardNumber 90: Galaxy-Eyes Photon Lord
                                                                                        UR Rarity
                                                                                        1 cardNumber 90: Galaxy-Eyes Photon Lord
                                                                                        Number 90: Galaxy-Eyes Photon Lord
                                                                                        LIGHT
                                                                                        Number 90: Galaxy-Eyes Photon Lord
                                                                                        • ATK:

                                                                                        • 2500

                                                                                        • DEF:

                                                                                        • 3000


                                                                                        2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                                                                                        5/Fifth Place

                                                                                        YGD_Caogia (20514673)

                                                                                        Need 36 UR

                                                                                        UR Rarity
                                                                                        Fire King High Avatar Garunix1 card
                                                                                        UR Rarity
                                                                                        Fire King High Avatar Kirin3 card
                                                                                        UR Rarity
                                                                                        Legendary Fire King Ponix3 card
                                                                                        UR Rarity
                                                                                        Maxx "C"2 card
                                                                                        UR Rarity
                                                                                        Mulcharmy Fuwalos3 card
                                                                                        UR Rarity
                                                                                        Nibiru, the Primal Being2 card
                                                                                        UR Rarity
                                                                                        Sacred Fire King Garunix3 card
                                                                                        UR Rarity
                                                                                        Linkuriboh2 card
                                                                                        UR Rarity
                                                                                        Promethean Princess, Bestower of Flames1 card
                                                                                        UR Rarity
                                                                                        Salamangreat Almiraj1 card
                                                                                        UR Rarity
                                                                                        Salamangreat Raging Phoenix1 card
                                                                                        UR Rarity
                                                                                        Salamangreat Sunlight Wolf1 card
                                                                                        UR Rarity
                                                                                        Jurrac Astero2 card
                                                                                        UR Rarity
                                                                                        Jurrac Meteor2 card
                                                                                        UR Rarity
                                                                                        Ash Blossom & Joyous Spring3 card
                                                                                        UR Rarity
                                                                                        Garunix Eternity, Hyang of the Fire Kings2 card
                                                                                        UR Rarity
                                                                                        Super Starslayer TY-PHON - Sky Crisis1 card
                                                                                         Rarity
                                                                                        Dominus Impulse3 card

                                                                                        Main: 40 Extra: 15

                                                                                        SR Rarity
                                                                                        1 cardBarrier Statue of the Inferno
                                                                                        SR Rarity
                                                                                        1 cardBarrier Statue of the Inferno
                                                                                        Barrier Statue of the Inferno
                                                                                        FIRE 4
                                                                                        Barrier Statue of the Inferno
                                                                                        • ATK:

                                                                                        • 1000

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        Neither player can Special Summon monsters, except FIRE monsters.




                                                                                        Tag(s):

                                                                                        R Rarity
                                                                                        1 cardFire King Avatar Arvata
                                                                                        R Rarity
                                                                                        1 cardFire King Avatar Arvata
                                                                                        Fire King Avatar Arvata
                                                                                        FIRE 4
                                                                                        Fire King Avatar Arvata
                                                                                        • ATK:

                                                                                        • 1800

                                                                                        • DEF:

                                                                                        • 200


                                                                                        When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.


                                                                                        R Rarity
                                                                                        1 cardFire King Avatar Kirin
                                                                                        R Rarity
                                                                                        1 cardFire King Avatar Kirin
                                                                                        Fire King Avatar Kirin
                                                                                        FIRE 3
                                                                                        Fire King Avatar Kirin
                                                                                        • ATK:

                                                                                        • 1000

                                                                                        • DEF:

                                                                                        • 200


                                                                                        If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can send 1 FIRE monster from your Deck to the Graveyard.


                                                                                        SR Rarity
                                                                                        3 cardFire King Courtier Ulcanix
                                                                                        SR Rarity
                                                                                        3 cardFire King Courtier Ulcanix
                                                                                        Fire King Courtier Ulcanix
                                                                                        FIRE 4
                                                                                        Fire King Courtier Ulcanix
                                                                                        • ATK:

                                                                                        • 800

                                                                                        • DEF:

                                                                                        • 2000


                                                                                        If this card is Normal or Special Summoned: You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, add 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, except "Fire King Courtier Ulcanix", then you can make this card's Level become that added monster's. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King High Avatar Garunix" from your Deck in Defense Position. You can only use each effect of "Fire King Courtier Ulcanix" once per turn.


                                                                                        UR Rarity
                                                                                        1 cardFire King High Avatar Garunix
                                                                                        UR Rarity
                                                                                        1 cardFire King High Avatar Garunix
                                                                                        Fire King High Avatar Garunix
                                                                                        FIRE 8
                                                                                        Fire King High Avatar Garunix
                                                                                        • ATK:

                                                                                        • 2700

                                                                                        • DEF:

                                                                                        • 1700


                                                                                        During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".


                                                                                        UR Rarity
                                                                                        3 cardFire King High Avatar Kirin
                                                                                        UR Rarity
                                                                                        3 cardFire King High Avatar Kirin
                                                                                        Fire King High Avatar Kirin
                                                                                        FIRE 8
                                                                                        Fire King High Avatar Kirin
                                                                                        • ATK:

                                                                                        • 2400

                                                                                        • DEF:

                                                                                        • 200


                                                                                        During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.


                                                                                        UR Rarity
                                                                                        3 cardLegendary Fire King Ponix
                                                                                        UR Rarity
                                                                                        3 cardLegendary Fire King Ponix
                                                                                        Legendary Fire King Ponix
                                                                                        FIRE 1
                                                                                        Legendary Fire King Ponix
                                                                                        • ATK:

                                                                                        • 500

                                                                                        • DEF:

                                                                                        • 200


                                                                                        If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.


                                                                                        UR Rarity
                                                                                        2 cardMaxx "C"
                                                                                        UR Rarity
                                                                                        2 cardMaxx "C"
                                                                                        Maxx "C"
                                                                                        EARTH 2
                                                                                        Maxx "C"
                                                                                        • ATK:

                                                                                        • 500

                                                                                        • DEF:

                                                                                        • 200


                                                                                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                        SR Rarity
                                                                                        1 cardMiscellaneousaurus
                                                                                        SR Rarity
                                                                                        1 cardMiscellaneousaurus
                                                                                        Miscellaneousaurus
                                                                                        FIRE 4
                                                                                        Miscellaneousaurus
                                                                                        • ATK:

                                                                                        • 1800

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


                                                                                        UR Rarity
                                                                                        3 cardMulcharmy Fuwalos
                                                                                        UR Rarity
                                                                                        3 cardMulcharmy Fuwalos
                                                                                        Mulcharmy Fuwalos
                                                                                        WIND 4
                                                                                        Mulcharmy Fuwalos
                                                                                        • ATK:

                                                                                        • 100

                                                                                        • DEF:

                                                                                        • 600


                                                                                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                        UR Rarity
                                                                                        2 cardNibiru, the Primal Being
                                                                                        UR Rarity
                                                                                        2 cardNibiru, the Primal Being
                                                                                        Nibiru, the Primal Being
                                                                                        LIGHT 11
                                                                                        Nibiru, the Primal Being
                                                                                        • ATK:

                                                                                        • 3000

                                                                                        • DEF:

                                                                                        • 600


                                                                                        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                        UR Rarity
                                                                                        3 cardSacred Fire King Garunix
                                                                                        UR Rarity
                                                                                        3 cardSacred Fire King Garunix
                                                                                        Sacred Fire King Garunix
                                                                                        FIRE 8
                                                                                        Sacred Fire King Garunix
                                                                                        • ATK:

                                                                                        • 2700

                                                                                        • DEF:

                                                                                        • 1700


                                                                                        If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.


                                                                                        UR Rarity
                                                                                        3 cardAsh Blossom & Joyous Spring
                                                                                        UR Rarity
                                                                                        3 cardAsh Blossom & Joyous Spring
                                                                                        Ash Blossom & Joyous Spring
                                                                                        FIRE 3
                                                                                        Ash Blossom & Joyous Spring
                                                                                        • ATK:

                                                                                        • 0

                                                                                        • DEF:

                                                                                        • 1800


                                                                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                        SR Rarity
                                                                                        3 cardJurrac Megalo
                                                                                        SR Rarity
                                                                                        3 cardJurrac Megalo
                                                                                        Jurrac Megalo
                                                                                        FIRE 1
                                                                                        Jurrac Megalo
                                                                                        • ATK:

                                                                                        • 500

                                                                                        • DEF:

                                                                                        • 1300


                                                                                        If you control a Dinosaur monster: You can Special Summon this card from your hand. During your Main Phase: You can discard 2 cards, including a "Jurrac" card, then draw 2 cards. If this card is destroyed by battle or card effect: You can send 1 "Jurrac" monster from your Deck/Extra Deck to the GY, except "Jurrac Megalo". You can only use each effect of "Jurrac Megalo" once per turn.


                                                                                        R Rarity
                                                                                        2 cardFire King Island
                                                                                        R Rarity
                                                                                        2 cardFire King Island
                                                                                        Fire King Island
                                                                                        Spell Field
                                                                                        Fire King Island

                                                                                          If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.


                                                                                          SR Rarity
                                                                                          3 cardFire King Sanctuary
                                                                                          SR Rarity
                                                                                          3 cardFire King Sanctuary
                                                                                          Fire King Sanctuary
                                                                                          Spell Continuous
                                                                                          Fire King Sanctuary

                                                                                            When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only "Fire King" monsters you control. You can only activate 1 "Fire King Sanctuary" per turn.


                                                                                            SR Rarity
                                                                                            2 cardFire King Sky Burn
                                                                                            SR Rarity
                                                                                            2 cardFire King Sky Burn
                                                                                            Fire King Sky Burn
                                                                                            Spell Quick
                                                                                            Fire King Sky Burn

                                                                                              Target an equal number of "Fire King" monsters you control and cards your opponent controls; destroy them. If a "Fire King" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 "Fire King Sky Burn" effect per turn, and only once that turn.


                                                                                               Rarity
                                                                                              3 cardDominus Impulse
                                                                                               Rarity
                                                                                              3 cardDominus Impulse
                                                                                              Dominus Impulse
                                                                                              Trap Normal
                                                                                              Dominus Impulse

                                                                                                If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                                                                SR Rarity
                                                                                                1 cardHiita the Fire Charmer, Ablaze
                                                                                                SR Rarity
                                                                                                1 cardHiita the Fire Charmer, Ablaze
                                                                                                Hiita the Fire Charmer, Ablaze
                                                                                                FIRE
                                                                                                Hiita the Fire Charmer, Ablaze
                                                                                                • ATK:

                                                                                                • 1850

                                                                                                • LINK-2

                                                                                                Link Arrow:

                                                                                                Bottom-Left

                                                                                                Bottom-Right


                                                                                                2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                                                SR Rarity
                                                                                                1 cardKnightmare Phoenix
                                                                                                SR Rarity
                                                                                                1 cardKnightmare Phoenix
                                                                                                Knightmare Phoenix
                                                                                                FIRE
                                                                                                Knightmare Phoenix
                                                                                                • ATK:

                                                                                                • 1900

                                                                                                • LINK-2

                                                                                                Link Arrow:

                                                                                                Top

                                                                                                Right


                                                                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                                UR Rarity
                                                                                                2 cardLinkuriboh
                                                                                                UR Rarity
                                                                                                2 cardLinkuriboh
                                                                                                Linkuriboh
                                                                                                DARK
                                                                                                Linkuriboh
                                                                                                • ATK:

                                                                                                • 300

                                                                                                • LINK-1

                                                                                                Link Arrow:

                                                                                                Bottom


                                                                                                1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                                                UR Rarity
                                                                                                1 cardPromethean Princess, Bestower of Flames
                                                                                                UR Rarity
                                                                                                1 cardPromethean Princess, Bestower of Flames
                                                                                                Promethean Princess, Bestower of Flames
                                                                                                FIRE
                                                                                                Promethean Princess, Bestower of Flames
                                                                                                • ATK:

                                                                                                • 2700

                                                                                                • LINK-3

                                                                                                Link Arrow:

                                                                                                Left

                                                                                                Right

                                                                                                Bottom


                                                                                                2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                                                                UR Rarity
                                                                                                1 cardSalamangreat Almiraj
                                                                                                UR Rarity
                                                                                                1 cardSalamangreat Almiraj
                                                                                                Salamangreat Almiraj
                                                                                                FIRE
                                                                                                Salamangreat Almiraj
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • LINK-1

                                                                                                Link Arrow:

                                                                                                Bottom-Right


                                                                                                1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                                                                UR Rarity
                                                                                                1 cardSalamangreat Raging Phoenix
                                                                                                UR Rarity
                                                                                                1 cardSalamangreat Raging Phoenix
                                                                                                Salamangreat Raging Phoenix
                                                                                                FIRE
                                                                                                Salamangreat Raging Phoenix
                                                                                                • ATK:

                                                                                                • 2800

                                                                                                • LINK-4

                                                                                                Link Arrow:

                                                                                                Top

                                                                                                Bottom-Left

                                                                                                Bottom

                                                                                                Bottom-Right


                                                                                                2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                                                                                UR Rarity
                                                                                                1 cardSalamangreat Sunlight Wolf
                                                                                                UR Rarity
                                                                                                1 cardSalamangreat Sunlight Wolf
                                                                                                Salamangreat Sunlight Wolf
                                                                                                FIRE
                                                                                                Salamangreat Sunlight Wolf
                                                                                                • ATK:

                                                                                                • 1800

                                                                                                • LINK-2

                                                                                                Link Arrow:

                                                                                                Top

                                                                                                Bottom


                                                                                                2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                                UR Rarity
                                                                                                2 cardJurrac Astero
                                                                                                UR Rarity
                                                                                                2 cardJurrac Astero
                                                                                                Jurrac Astero
                                                                                                FIRE 10
                                                                                                Jurrac Astero
                                                                                                • ATK:

                                                                                                • 2500

                                                                                                • DEF:

                                                                                                • 2300


                                                                                                1 Tuner + 1+ non-Tuner Dinosaur monsters If this card is Synchro Summoned: You can Set 1 "Jurrac" Spell/Trap from your Deck or GY. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can banish 2 Dinosaur monsters from your GY; negate the Summon, and if you do, destroy that monster(s). During your opponent's turn (Quick Effect): You can banish 2 "Jurrac" monsters from your GY, including this card; Special Summon 1 "Jurrac Meteor" from your Extra Deck (this is treated as a Synchro Summon).


                                                                                                UR Rarity
                                                                                                2 cardJurrac Meteor
                                                                                                UR Rarity
                                                                                                2 cardJurrac Meteor
                                                                                                Jurrac Meteor
                                                                                                FIRE 10
                                                                                                Jurrac Meteor
                                                                                                • ATK:

                                                                                                • 2800

                                                                                                • DEF:

                                                                                                • 2000


                                                                                                1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.


                                                                                                UR Rarity
                                                                                                2 cardGarunix Eternity, Hyang of the Fire Kings
                                                                                                UR Rarity
                                                                                                2 cardGarunix Eternity, Hyang of the Fire Kings
                                                                                                Garunix Eternity, Hyang of the Fire Kings
                                                                                                FIRE
                                                                                                Garunix Eternity, Hyang of the Fire Kings
                                                                                                • ATK:

                                                                                                • 3000

                                                                                                • DEF:

                                                                                                • 2000


                                                                                                2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.


                                                                                                UR Rarity
                                                                                                1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                UR Rarity
                                                                                                1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                Super Starslayer TY-PHON - Sky Crisis
                                                                                                DARK
                                                                                                Super Starslayer TY-PHON - Sky Crisis
                                                                                                • ATK:

                                                                                                • 2900

                                                                                                • DEF:

                                                                                                • 2900


                                                                                                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                                                6/Sixth Place

                                                                                                41CS| Hacker (45612703)

                                                                                                Need 36 UR

                                                                                                UR Rarity
                                                                                                Bystial Magnamhut1 card
                                                                                                UR Rarity
                                                                                                Maxx "C"2 card
                                                                                                UR Rarity
                                                                                                Nibiru, the Primal Being2 card
                                                                                                UR Rarity
                                                                                                S:P Little Knight1 card
                                                                                                UR Rarity
                                                                                                Accel Synchro Stardust Dragon1 card
                                                                                                UR Rarity
                                                                                                Baronne de Fleur1 card
                                                                                                UR Rarity
                                                                                                Bystial Dis Pater1 card
                                                                                                UR Rarity
                                                                                                Centur-Ion Auxila1 card
                                                                                                UR Rarity
                                                                                                Centur-Ion Legatia1 card
                                                                                                UR Rarity
                                                                                                Chaos Angel1 card
                                                                                                UR Rarity
                                                                                                Cosmic Blazar Dragon1 card
                                                                                                UR Rarity
                                                                                                Crimson Dragon1 card
                                                                                                UR Rarity
                                                                                                Crystal Clear Wing Over Synchro Dragon1 card
                                                                                                UR Rarity
                                                                                                Crystal Clear Wing Synchro Dragon1 card
                                                                                                UR Rarity
                                                                                                Enigmaster Packbit1 card
                                                                                                UR Rarity
                                                                                                Stardust Dragon1 card
                                                                                                UR Rarity
                                                                                                Centur-Ion Primera Primus1 card
                                                                                                UR Rarity
                                                                                                Ash Blossom & Joyous Spring3 card
                                                                                                UR Rarity
                                                                                                Centur-Ion Primera3 card
                                                                                                UR Rarity
                                                                                                Effect Veiler2 card
                                                                                                UR Rarity
                                                                                                Super Starslayer TY-PHON - Sky Crisis1 card
                                                                                                UR Rarity
                                                                                                Called by the Grave1 card
                                                                                                UR Rarity
                                                                                                Emblema Oath2 card
                                                                                                UR Rarity
                                                                                                Triple Tactics Talent2 card
                                                                                                UR Rarity
                                                                                                Infinite Impermanence3 card

                                                                                                Main: 40 Extra: 15

                                                                                                SR Rarity
                                                                                                2 cardArtifact Lancea
                                                                                                SR Rarity
                                                                                                2 cardArtifact Lancea
                                                                                                Artifact Lancea
                                                                                                LIGHT 5
                                                                                                Artifact Lancea
                                                                                                • ATK:

                                                                                                • 1700

                                                                                                • DEF:

                                                                                                • 2300


                                                                                                You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                                                                                SR Rarity
                                                                                                1 cardBystial Baldrake
                                                                                                SR Rarity
                                                                                                1 cardBystial Baldrake
                                                                                                Bystial Baldrake
                                                                                                DARK 6
                                                                                                Bystial Baldrake
                                                                                                • ATK:

                                                                                                • 2500

                                                                                                • DEF:

                                                                                                • 2000


                                                                                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


                                                                                                SR Rarity
                                                                                                2 cardBystial Druiswurm
                                                                                                SR Rarity
                                                                                                2 cardBystial Druiswurm
                                                                                                Bystial Druiswurm
                                                                                                DARK 6
                                                                                                Bystial Druiswurm
                                                                                                • ATK:

                                                                                                • 2500

                                                                                                • DEF:

                                                                                                • 2000


                                                                                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                                                                                UR Rarity
                                                                                                1 cardBystial Magnamhut
                                                                                                UR Rarity
                                                                                                1 cardBystial Magnamhut
                                                                                                Bystial Magnamhut
                                                                                                DARK 6
                                                                                                Bystial Magnamhut
                                                                                                • ATK:

                                                                                                • 2500

                                                                                                • DEF:

                                                                                                • 2000


                                                                                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                                                                                R Rarity
                                                                                                1 cardCentur-Ion Gargoyle II
                                                                                                R Rarity
                                                                                                1 cardCentur-Ion Gargoyle II
                                                                                                Centur-Ion Gargoyle II
                                                                                                DARK 8
                                                                                                Centur-Ion Gargoyle II
                                                                                                • ATK:

                                                                                                • 2000

                                                                                                • DEF:

                                                                                                • 3000


                                                                                                You can send 1 face-up "Centur-Ion" card you control to the GY; Special Summon this card from your hand, also you cannot Special Summon "Centur-Ion Gargoyle II" for the rest of this turn. If this card is sent to the GY as Synchro Material: You can add this card to your hand. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can reduce its Level by 4. You can only use each effect of "Centur-Ion Gargoyle II" once per turn.


                                                                                                SR Rarity
                                                                                                3 cardCentur-Ion Trudea
                                                                                                SR Rarity
                                                                                                3 cardCentur-Ion Trudea
                                                                                                Centur-Ion Trudea
                                                                                                DARK 4
                                                                                                Centur-Ion Trudea
                                                                                                • ATK:

                                                                                                • 1000

                                                                                                • DEF:

                                                                                                • 2000


                                                                                                During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn.


                                                                                                SR Rarity
                                                                                                2 cardDroll & Lock Bird
                                                                                                SR Rarity
                                                                                                2 cardDroll & Lock Bird
                                                                                                Droll & Lock Bird
                                                                                                WIND 1
                                                                                                Droll & Lock Bird
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 0


                                                                                                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                UR Rarity
                                                                                                2 cardMaxx "C"
                                                                                                UR Rarity
                                                                                                2 cardMaxx "C"
                                                                                                Maxx "C"
                                                                                                EARTH 2
                                                                                                Maxx "C"
                                                                                                • ATK:

                                                                                                • 500

                                                                                                • DEF:

                                                                                                • 200


                                                                                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                UR Rarity
                                                                                                2 cardNibiru, the Primal Being
                                                                                                UR Rarity
                                                                                                2 cardNibiru, the Primal Being
                                                                                                Nibiru, the Primal Being
                                                                                                LIGHT 11
                                                                                                Nibiru, the Primal Being
                                                                                                • ATK:

                                                                                                • 3000

                                                                                                • DEF:

                                                                                                • 600


                                                                                                During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                UR Rarity
                                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                                UR Rarity
                                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                                Ash Blossom & Joyous Spring
                                                                                                FIRE 3
                                                                                                Ash Blossom & Joyous Spring
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 1800


                                                                                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                SR Rarity
                                                                                                1 cardCentur-Ion Atrii
                                                                                                SR Rarity
                                                                                                1 cardCentur-Ion Atrii
                                                                                                Centur-Ion Atrii
                                                                                                DARK 4
                                                                                                Centur-Ion Atrii
                                                                                                • ATK:

                                                                                                • 1800

                                                                                                • DEF:

                                                                                                • 1400


                                                                                                If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Centur-Ion Atrii" once per turn. If this card is Normal or Special Summoned, and you have both an "Emblema" card and a "Centur-Ion" card in your GY: You can draw 1 card, also you cannot Special Summon "Centur-Ion Atrii" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.


                                                                                                UR Rarity
                                                                                                3 cardCentur-Ion Primera
                                                                                                UR Rarity
                                                                                                3 cardCentur-Ion Primera
                                                                                                Centur-Ion Primera
                                                                                                LIGHT 4
                                                                                                Centur-Ion Primera
                                                                                                • ATK:

                                                                                                • 1600

                                                                                                • DEF:

                                                                                                • 1600


                                                                                                While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.


                                                                                                UR Rarity
                                                                                                2 cardEffect Veiler
                                                                                                UR Rarity
                                                                                                2 cardEffect Veiler
                                                                                                Effect Veiler
                                                                                                LIGHT 1
                                                                                                Effect Veiler
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 0


                                                                                                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                                SR Rarity
                                                                                                2 cardHop Ear Squadron
                                                                                                SR Rarity
                                                                                                2 cardHop Ear Squadron
                                                                                                Hop Ear Squadron
                                                                                                WIND 2
                                                                                                Hop Ear Squadron
                                                                                                • ATK:

                                                                                                • 300

                                                                                                • DEF:

                                                                                                • 600


                                                                                                During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.


                                                                                                UR Rarity
                                                                                                1 cardCalled by the Grave
                                                                                                UR Rarity
                                                                                                1 cardCalled by the Grave
                                                                                                Called by the Grave
                                                                                                Spell Quick
                                                                                                Called by the Grave

                                                                                                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                  Tag(s):

                                                                                                  UR Rarity
                                                                                                  2 cardEmblema Oath
                                                                                                  UR Rarity
                                                                                                  2 cardEmblema Oath
                                                                                                  Emblema Oath
                                                                                                  Spell Quick
                                                                                                  Emblema Oath

                                                                                                    Activate 1 of these effects; ● Place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. For the rest of this turn, while you control that card, or any card with that same original name, you cannot Special Summon from the Extra Deck, except "Centur-Ion" monsters. ● Set 1 "Centur-Ion" Spell/Trap directly from your Deck. You can only activate 1 "Emblema Oath" per turn.


                                                                                                    SR Rarity
                                                                                                    3 cardStand Up Centur-Ion!
                                                                                                    SR Rarity
                                                                                                    3 cardStand Up Centur-Ion!
                                                                                                    Stand Up Centur-Ion!
                                                                                                    Spell Field
                                                                                                    Stand Up Centur-Ion!

                                                                                                      Cannot be destroyed by your opponent's card effects while you control a "Centur-Ion" Monster Card. You can only use each of the following effects of "Stand Up Centur-Ion!" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Centur-Ion" monster.


                                                                                                      UR Rarity
                                                                                                      2 cardTriple Tactics Talent
                                                                                                      UR Rarity
                                                                                                      2 cardTriple Tactics Talent
                                                                                                      Triple Tactics Talent
                                                                                                      Spell Normal
                                                                                                      Triple Tactics Talent

                                                                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                        Tag(s):

                                                                                                        R Rarity
                                                                                                        1 cardWake Up Centur-Ion!
                                                                                                        R Rarity
                                                                                                        1 cardWake Up Centur-Ion!
                                                                                                        Wake Up Centur-Ion!
                                                                                                        Spell Quick
                                                                                                        Wake Up Centur-Ion!

                                                                                                          If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 "Centur-Ion Token" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 "Centur-Ion" card from your Deck to the GY, except "Wake Up Centur-Ion!". You can only use each effect of "Wake Up Centur-Ion!" once per turn.


                                                                                                          N Rarity
                                                                                                          1 cardCentur-Ion Phalanx
                                                                                                          N Rarity
                                                                                                          1 cardCentur-Ion Phalanx
                                                                                                          Centur-Ion Phalanx
                                                                                                          Trap Normal
                                                                                                          Centur-Ion Phalanx

                                                                                                            Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn.


                                                                                                            UR Rarity
                                                                                                            3 cardInfinite Impermanence
                                                                                                            UR Rarity
                                                                                                            3 cardInfinite Impermanence
                                                                                                            Infinite Impermanence
                                                                                                            Trap Normal
                                                                                                            Infinite Impermanence

                                                                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                              UR Rarity
                                                                                                              1 cardS:P Little Knight
                                                                                                              UR Rarity
                                                                                                              1 cardS:P Little Knight
                                                                                                              S:P Little Knight
                                                                                                              DARK
                                                                                                              S:P Little Knight
                                                                                                              • ATK:

                                                                                                              • 1600

                                                                                                              • LINK-2

                                                                                                              Link Arrow:

                                                                                                              Left

                                                                                                              Right


                                                                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                              UR Rarity
                                                                                                              1 cardAccel Synchro Stardust Dragon
                                                                                                              UR Rarity
                                                                                                              1 cardAccel Synchro Stardust Dragon
                                                                                                              Accel Synchro Stardust Dragon
                                                                                                              WIND 8
                                                                                                              Accel Synchro Stardust Dragon
                                                                                                              • ATK:

                                                                                                              • 2500

                                                                                                              • DEF:

                                                                                                              • 2000


                                                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                                                                                              UR Rarity
                                                                                                              1 cardBaronne de Fleur
                                                                                                              UR Rarity
                                                                                                              1 cardBaronne de Fleur
                                                                                                              Baronne de Fleur
                                                                                                              WIND 10
                                                                                                              Baronne de Fleur
                                                                                                              • ATK:

                                                                                                              • 3000

                                                                                                              • DEF:

                                                                                                              • 2400


                                                                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                                                                              UR Rarity
                                                                                                              1 cardBystial Dis Pater
                                                                                                              UR Rarity
                                                                                                              1 cardBystial Dis Pater
                                                                                                              Bystial Dis Pater
                                                                                                              DARK 10
                                                                                                              Bystial Dis Pater
                                                                                                              • ATK:

                                                                                                              • 3500

                                                                                                              • DEF:

                                                                                                              • 3500


                                                                                                              1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                                                                                                              UR Rarity
                                                                                                              1 cardCentur-Ion Auxila
                                                                                                              UR Rarity
                                                                                                              1 cardCentur-Ion Auxila
                                                                                                              Centur-Ion Auxila
                                                                                                              DARK 12
                                                                                                              Centur-Ion Auxila
                                                                                                              • ATK:

                                                                                                              • 3000

                                                                                                              • DEF:

                                                                                                              • 3000


                                                                                                              1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.


                                                                                                              UR Rarity
                                                                                                              1 cardCentur-Ion Legatia
                                                                                                              UR Rarity
                                                                                                              1 cardCentur-Ion Legatia
                                                                                                              Centur-Ion Legatia
                                                                                                              LIGHT 12
                                                                                                              Centur-Ion Legatia
                                                                                                              • ATK:

                                                                                                              • 3500

                                                                                                              • DEF:

                                                                                                              • 2000


                                                                                                              1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.


                                                                                                              UR Rarity
                                                                                                              1 cardChaos Angel
                                                                                                              UR Rarity
                                                                                                              1 cardChaos Angel
                                                                                                              Chaos Angel
                                                                                                              DARK 10
                                                                                                              Chaos Angel
                                                                                                              • ATK:

                                                                                                              • 3500

                                                                                                              • DEF:

                                                                                                              • 2800


                                                                                                              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                                                              UR Rarity
                                                                                                              1 cardCosmic Blazar Dragon
                                                                                                              UR Rarity
                                                                                                              1 cardCosmic Blazar Dragon
                                                                                                              Cosmic Blazar Dragon
                                                                                                              WIND 12
                                                                                                              Cosmic Blazar Dragon
                                                                                                              • ATK:

                                                                                                              • 4000

                                                                                                              • DEF:

                                                                                                              • 4000


                                                                                                              1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.


                                                                                                              UR Rarity
                                                                                                              1 cardCrimson Dragon
                                                                                                              UR Rarity
                                                                                                              1 cardCrimson Dragon
                                                                                                              Crimson Dragon
                                                                                                              LIGHT 12
                                                                                                              Crimson Dragon
                                                                                                              • ATK:

                                                                                                              • 0

                                                                                                              • DEF:

                                                                                                              • 0


                                                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                                                                                                              UR Rarity
                                                                                                              1 cardCrystal Clear Wing Over Synchro Dragon
                                                                                                              UR Rarity
                                                                                                              1 cardCrystal Clear Wing Over Synchro Dragon
                                                                                                              Crystal Clear Wing Over Synchro Dragon
                                                                                                              WIND 12
                                                                                                              Crystal Clear Wing Over Synchro Dragon
                                                                                                              • ATK:

                                                                                                              • 3500

                                                                                                              • DEF:

                                                                                                              • 3000


                                                                                                              2+ Tuners or 1 Tuner Synchro Monster + "Clear Wing Synchro Dragon" Must be Synchro Summoned. Once per turn, when another card, or its effect, is activated (Quick Effect): You can negate the activation, and if you do, destroy that card, and if you destroyed a monster, this card gains ATK equal to that monster's original ATK until the end of this turn. If this face-up Synchro Summoned card in its owner's control leaves the field by an opponent's card: You can Special Summon 1 "Clear Wing" monster from your Extra Deck.


                                                                                                              UR Rarity
                                                                                                              1 cardCrystal Clear Wing Synchro Dragon
                                                                                                              UR Rarity
                                                                                                              1 cardCrystal Clear Wing Synchro Dragon
                                                                                                              Crystal Clear Wing Synchro Dragon
                                                                                                              WIND 10
                                                                                                              Crystal Clear Wing Synchro Dragon
                                                                                                              • ATK:

                                                                                                              • 3000

                                                                                                              • DEF:

                                                                                                              • 2500


                                                                                                              1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.


                                                                                                              UR Rarity
                                                                                                              1 cardEnigmaster Packbit
                                                                                                              UR Rarity
                                                                                                              1 cardEnigmaster Packbit
                                                                                                              Enigmaster Packbit
                                                                                                              WATER 8
                                                                                                              Enigmaster Packbit
                                                                                                              • ATK:

                                                                                                              • 2900

                                                                                                              • DEF:

                                                                                                              • 2500


                                                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                                                                                                              UR Rarity
                                                                                                              1 cardStardust Dragon
                                                                                                              UR Rarity
                                                                                                              1 cardStardust Dragon
                                                                                                              Stardust Dragon
                                                                                                              WIND 8
                                                                                                              Stardust Dragon
                                                                                                              • ATK:

                                                                                                              • 2500

                                                                                                              • DEF:

                                                                                                              • 2000


                                                                                                              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                                                                              UR Rarity
                                                                                                              1 cardCentur-Ion Primera Primus
                                                                                                              UR Rarity
                                                                                                              1 cardCentur-Ion Primera Primus
                                                                                                              Centur-Ion Primera Primus
                                                                                                              LIGHT 8
                                                                                                              Centur-Ion Primera Primus
                                                                                                              • ATK:

                                                                                                              • 2600

                                                                                                              • DEF:

                                                                                                              • 2600


                                                                                                              1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle, unless it was Special Summoned from the Extra Deck. You can only use each of the following effects of "Centur-Ion Primera Primus" once per turn. If this card is Synchro Summoned: You can add 1 "Emblema" card from your Deck or GY to your hand, then you can destroy 2 cards (1 on each field). If a face-up "Centur-Ion" card(s) you control leaves the field by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


                                                                                                              UR Rarity
                                                                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                              UR Rarity
                                                                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                              Super Starslayer TY-PHON - Sky Crisis
                                                                                                              DARK
                                                                                                              Super Starslayer TY-PHON - Sky Crisis
                                                                                                              • ATK:

                                                                                                              • 2900

                                                                                                              • DEF:

                                                                                                              • 2900


                                                                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                                                              7/Seventh Place

                                                                                                              Myojo Erika (72350164)

                                                                                                              Need 44 UR

                                                                                                              UR Rarity
                                                                                                              Ext Ryzeal1 card
                                                                                                              UR Rarity
                                                                                                              Ice Ryzeal3 card
                                                                                                              UR Rarity
                                                                                                              Maxx "C"2 card
                                                                                                               Rarity
                                                                                                              Mitsurugi no Mikoto, Kusanagi1 card
                                                                                                               Rarity
                                                                                                              Mitsurugi no Mikoto, Saji1 card
                                                                                                              UR Rarity
                                                                                                              Mulcharmy Fuwalos3 card
                                                                                                              UR Rarity
                                                                                                              Nibiru, the Primal Being2 card
                                                                                                              UR Rarity
                                                                                                              Sword Ryzeal1 card
                                                                                                               Rarity
                                                                                                              Ame no Habakiri no Mitsurugi3 card
                                                                                                               Rarity
                                                                                                              Ame no Murakumo no Mitsurugi1 card
                                                                                                              UR Rarity
                                                                                                              Ash Blossom & Joyous Spring3 card
                                                                                                              UR Rarity
                                                                                                              Ghost Belle & Haunted Mansion2 card
                                                                                                               Rarity
                                                                                                              Divine Golden Shadow Dragon Dragluxion1 card
                                                                                                               Rarity
                                                                                                              Eclipse Twins1 card
                                                                                                              UR Rarity
                                                                                                              Evilswarm Exciton Knight1 card
                                                                                                              UR Rarity
                                                                                                              Light Dragon @Ignister1 card
                                                                                                              UR Rarity
                                                                                                              Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                                                                                                              UR Rarity
                                                                                                              Ryzeal Detonator2 card
                                                                                                              UR Rarity
                                                                                                              Ryzeal Duo Drive2 card
                                                                                                              UR Rarity
                                                                                                              Tornado Dragon1 card
                                                                                                              UR Rarity
                                                                                                              Bonfire1 card
                                                                                                              UR Rarity
                                                                                                              Called by the Grave1 card
                                                                                                              UR Rarity
                                                                                                              Crossout Designator1 card
                                                                                                               Rarity
                                                                                                              Mitsurugi Prayers3 card
                                                                                                               Rarity
                                                                                                              Mitsurugi Ritual1 card
                                                                                                               Rarity
                                                                                                              Seventh Tachyon3 card
                                                                                                              UR Rarity
                                                                                                              Triple Tactics Talent1 card

                                                                                                              Main: 41 Extra: 15

                                                                                                              SR Rarity
                                                                                                              1 cardArtifact Lancea
                                                                                                              SR Rarity
                                                                                                              1 cardArtifact Lancea
                                                                                                              Artifact Lancea
                                                                                                              LIGHT 5
                                                                                                              Artifact Lancea
                                                                                                              • ATK:

                                                                                                              • 1700

                                                                                                              • DEF:

                                                                                                              • 2300


                                                                                                              You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                                                                                              SR Rarity
                                                                                                              2 cardDroll & Lock Bird
                                                                                                              SR Rarity
                                                                                                              2 cardDroll & Lock Bird
                                                                                                              Droll & Lock Bird
                                                                                                              WIND 1
                                                                                                              Droll & Lock Bird
                                                                                                              • ATK:

                                                                                                              • 0

                                                                                                              • DEF:

                                                                                                              • 0


                                                                                                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                              UR Rarity
                                                                                                              1 cardExt Ryzeal
                                                                                                              UR Rarity
                                                                                                              1 cardExt Ryzeal
                                                                                                              Ext Ryzeal
                                                                                                              LIGHT 4
                                                                                                              Ext Ryzeal
                                                                                                              • ATK:

                                                                                                              • 500

                                                                                                              • DEF:

                                                                                                              • 2000


                                                                                                              You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ext Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ext Ryzeal" once per turn.


                                                                                                              UR Rarity
                                                                                                              3 cardIce Ryzeal
                                                                                                              UR Rarity
                                                                                                              3 cardIce Ryzeal
                                                                                                              Ice Ryzeal
                                                                                                              LIGHT 4
                                                                                                              Ice Ryzeal
                                                                                                              • ATK:

                                                                                                              • 1700

                                                                                                              • DEF:

                                                                                                              • 1000


                                                                                                              You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn.


                                                                                                              UR Rarity
                                                                                                              2 cardMaxx "C"
                                                                                                              UR Rarity
                                                                                                              2 cardMaxx "C"
                                                                                                              Maxx "C"
                                                                                                              EARTH 2
                                                                                                              Maxx "C"
                                                                                                              • ATK:

                                                                                                              • 500

                                                                                                              • DEF:

                                                                                                              • 200


                                                                                                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                               Rarity
                                                                                                              1 cardMitsurugi no Mikoto, Kusanagi
                                                                                                               Rarity
                                                                                                              1 cardMitsurugi no Mikoto, Kusanagi
                                                                                                              Mitsurugi no Mikoto, Kusanagi
                                                                                                              DARK 4
                                                                                                              Mitsurugi no Mikoto, Kusanagi
                                                                                                              • ATK:

                                                                                                              • 1600

                                                                                                              • DEF:

                                                                                                              • 400


                                                                                                              If this card is Normal or Special Summoned, or if this card is Tributed: You can target 1 "Mitsurugi" card in your GY or banishment, except "Mitsurugi no Mikoto, Kusanagi"; add it to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Kusanagi" once per turn.


                                                                                                               Rarity
                                                                                                              1 cardMitsurugi no Mikoto, Saji
                                                                                                               Rarity
                                                                                                              1 cardMitsurugi no Mikoto, Saji
                                                                                                              Mitsurugi no Mikoto, Saji
                                                                                                              DARK 4
                                                                                                              Mitsurugi no Mikoto, Saji
                                                                                                              • ATK:

                                                                                                              • 1000

                                                                                                              • DEF:

                                                                                                              • 1700


                                                                                                              If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" Spell/Trap from your Deck to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Saji" once per turn.


                                                                                                              UR Rarity
                                                                                                              3 cardMulcharmy Fuwalos
                                                                                                              UR Rarity
                                                                                                              3 cardMulcharmy Fuwalos
                                                                                                              Mulcharmy Fuwalos
                                                                                                              WIND 4
                                                                                                              Mulcharmy Fuwalos
                                                                                                              • ATK:

                                                                                                              • 100

                                                                                                              • DEF:

                                                                                                              • 600


                                                                                                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                              UR Rarity
                                                                                                              2 cardNibiru, the Primal Being
                                                                                                              UR Rarity
                                                                                                              2 cardNibiru, the Primal Being
                                                                                                              Nibiru, the Primal Being
                                                                                                              LIGHT 11
                                                                                                              Nibiru, the Primal Being
                                                                                                              • ATK:

                                                                                                              • 3000

                                                                                                              • DEF:

                                                                                                              • 600


                                                                                                              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                              R Rarity
                                                                                                              1 cardNight Sword Serpent
                                                                                                              R Rarity
                                                                                                              1 cardNight Sword Serpent
                                                                                                              Night Sword Serpent
                                                                                                              WATER 4
                                                                                                              Night Sword Serpent
                                                                                                              • ATK:

                                                                                                              • 500

                                                                                                              • DEF:

                                                                                                              • 600


                                                                                                              If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.


                                                                                                              SR Rarity
                                                                                                              1 cardNode Ryzeal
                                                                                                              SR Rarity
                                                                                                              1 cardNode Ryzeal
                                                                                                              Node Ryzeal
                                                                                                              FIRE 4
                                                                                                              Node Ryzeal
                                                                                                              • ATK:

                                                                                                              • 1400

                                                                                                              • DEF:

                                                                                                              • 1600


                                                                                                              If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn.


                                                                                                              SR Rarity
                                                                                                              1 cardStar Ryzeal
                                                                                                              SR Rarity
                                                                                                              1 cardStar Ryzeal
                                                                                                              Star Ryzeal
                                                                                                              LIGHT 4
                                                                                                              Star Ryzeal
                                                                                                              • ATK:

                                                                                                              • 1800

                                                                                                              • DEF:

                                                                                                              • 0


                                                                                                              You can Special Summon this card (from your hand) by detaching 1 material from a monster you control. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Star Ryzeal" once per turn this way. If this card is Special Summoned: You can Set 1 "Ryzeal" Spell/Trap from your Deck. You can only use this effect of "Star Ryzeal" once per turn.


                                                                                                              UR Rarity
                                                                                                              1 cardSword Ryzeal
                                                                                                              UR Rarity
                                                                                                              1 cardSword Ryzeal
                                                                                                              Sword Ryzeal
                                                                                                              FIRE 4
                                                                                                              Sword Ryzeal
                                                                                                              • ATK:

                                                                                                              • 1500

                                                                                                              • DEF:

                                                                                                              • 200


                                                                                                              If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.


                                                                                                               Rarity
                                                                                                              3 cardAme no Habakiri no Mitsurugi
                                                                                                               Rarity
                                                                                                              3 cardAme no Habakiri no Mitsurugi
                                                                                                              Ame no Habakiri no Mitsurugi
                                                                                                              DARK 8
                                                                                                              Ame no Habakiri no Mitsurugi
                                                                                                              • ATK:

                                                                                                              • 2400

                                                                                                              • DEF:

                                                                                                              • 1800


                                                                                                              You can Ritual Summon this card with "Mitsurugi Ritual". Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 "Mitsurugi" monster from your Deck, then Tribute 1 monster you control. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per Duel. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Habakiri no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per turn.


                                                                                                               Rarity
                                                                                                              1 cardAme no Murakumo no Mitsurugi
                                                                                                               Rarity
                                                                                                              1 cardAme no Murakumo no Mitsurugi
                                                                                                              Ame no Murakumo no Mitsurugi
                                                                                                              DARK 8
                                                                                                              Ame no Murakumo no Mitsurugi
                                                                                                              • ATK:

                                                                                                              • 3200

                                                                                                              • DEF:

                                                                                                              • 800


                                                                                                              You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Murakumo no Mitsurugi", then you can Special Summon this card. You can only use each effect of "Ame no Murakumo no Mitsurugi" once per turn.


                                                                                                              UR Rarity
                                                                                                              3 cardAsh Blossom & Joyous Spring
                                                                                                              UR Rarity
                                                                                                              3 cardAsh Blossom & Joyous Spring
                                                                                                              Ash Blossom & Joyous Spring
                                                                                                              FIRE 3
                                                                                                              Ash Blossom & Joyous Spring
                                                                                                              • ATK:

                                                                                                              • 0

                                                                                                              • DEF:

                                                                                                              • 1800


                                                                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                              UR Rarity
                                                                                                              2 cardGhost Belle & Haunted Mansion
                                                                                                              UR Rarity
                                                                                                              2 cardGhost Belle & Haunted Mansion
                                                                                                              Ghost Belle & Haunted Mansion
                                                                                                              EARTH 3
                                                                                                              Ghost Belle & Haunted Mansion
                                                                                                              • ATK:

                                                                                                              • 0

                                                                                                              • DEF:

                                                                                                              • 1800


                                                                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                                                                                              UR Rarity
                                                                                                              1 cardBonfire
                                                                                                              UR Rarity
                                                                                                              1 cardBonfire
                                                                                                              Bonfire
                                                                                                              Spell Normal
                                                                                                              Bonfire

                                                                                                                Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                                                                                                                UR Rarity
                                                                                                                1 cardCalled by the Grave
                                                                                                                UR Rarity
                                                                                                                1 cardCalled by the Grave
                                                                                                                Called by the Grave
                                                                                                                Spell Quick
                                                                                                                Called by the Grave

                                                                                                                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                  Tag(s):

                                                                                                                  UR Rarity
                                                                                                                  1 cardCrossout Designator
                                                                                                                  UR Rarity
                                                                                                                  1 cardCrossout Designator
                                                                                                                  Crossout Designator
                                                                                                                  Spell Quick
                                                                                                                  Crossout Designator

                                                                                                                    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                                    Tag(s):

                                                                                                                     Rarity
                                                                                                                    3 cardMitsurugi Prayers
                                                                                                                     Rarity
                                                                                                                    3 cardMitsurugi Prayers
                                                                                                                    Mitsurugi Prayers
                                                                                                                    Spell Quick
                                                                                                                    Mitsurugi Prayers

                                                                                                                      When you activate this card, you can also Tribute 1 Reptile monster in your hand or field; apply 1 of these effects, or if you Tributed a monster at activation, you can apply both effects in sequence. ● Add 1 "Mitsurugi" monster from your Deck to your hand. ● Take 800 damage, then you can Special Summon 1 "Mitsurugi" monster from your hand or GY, but it cannot attack directly. You can only activate 1 "Mitsurugi Prayers" per turn.


                                                                                                                       Rarity
                                                                                                                      1 cardMitsurugi Ritual
                                                                                                                       Rarity
                                                                                                                      1 cardMitsurugi Ritual
                                                                                                                      Mitsurugi Ritual
                                                                                                                      Spell Normal
                                                                                                                      Mitsurugi Ritual

                                                                                                                        This card can be used to Ritual Summon any Reptile Ritual Monster. Activate 1 of these effects (but you can only use each effect of "Mitsurugi Ritual" once per turn); ● Ritual Summon 1 Reptile Ritual Monster from your Deck, by Tributing Reptile monsters from your hand or field whose total Levels equal the Level of the Ritual Monster. ● Ritual Summon 1 Reptile Ritual Monster from your hand, by Tributing up to 2 Reptile monsters from your hand, Deck, or field, whose total Levels equal the Level of the Ritual Monster.


                                                                                                                        R Rarity
                                                                                                                        1 cardRyzeal Cross
                                                                                                                        R Rarity
                                                                                                                        1 cardRyzeal Cross
                                                                                                                        Ryzeal Cross
                                                                                                                        Spell Field
                                                                                                                        Ryzeal Cross

                                                                                                                          You cannot Xyz Summon monsters with the same name as a card you control. You can target 2 "Ryzeal" cards in your GY, except "Ryzeal Cross"; place them on the bottom of the Deck in any order, then draw 1 card. You can only use this effect of "Ryzeal Cross" once per turn. Once per turn, when a monster effect activated by your opponent resolves, you can detach 1 material from a "Ryzeal" Xyz Monster you control, and if you do, negate that effect.


                                                                                                                           Rarity
                                                                                                                          3 cardSeventh Tachyon
                                                                                                                           Rarity
                                                                                                                          3 cardSeventh Tachyon
                                                                                                                          Seventh Tachyon
                                                                                                                          Spell Normal
                                                                                                                          Seventh Tachyon

                                                                                                                            Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                                                                                                            UR Rarity
                                                                                                                            1 cardTriple Tactics Talent
                                                                                                                            UR Rarity
                                                                                                                            1 cardTriple Tactics Talent
                                                                                                                            Triple Tactics Talent
                                                                                                                            Spell Normal
                                                                                                                            Triple Tactics Talent

                                                                                                                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                              Tag(s):

                                                                                                                               Rarity
                                                                                                                              1 cardDivine Golden Shadow Dragon Dragluxion
                                                                                                                               Rarity
                                                                                                                              1 cardDivine Golden Shadow Dragon Dragluxion
                                                                                                                              Divine Golden Shadow Dragon Dragluxion
                                                                                                                              LIGHT
                                                                                                                              Divine Golden Shadow Dragon Dragluxion
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              2 Level 8 monsters If this card is Special Summoned from the Extra Deck: You can add 1 "Galaxy" or "Tachyon" card from your Deck to your hand. You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 Rank 8 Dragon Xyz Monster with 3000 ATK, using this card you control as material (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can attach 1 "Galaxy" monster from your Extra Deck to it. You can only use each effect of "Divine Golden Shadow Dragon Dragluxion" once per turn.


                                                                                                                               Rarity
                                                                                                                              1 cardEclipse Twins
                                                                                                                               Rarity
                                                                                                                              1 cardEclipse Twins
                                                                                                                              Eclipse Twins
                                                                                                                              LIGHT
                                                                                                                              Eclipse Twins
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 1200


                                                                                                                              2 Level 4 monsters For this card's Xyz Summon, you can treat Rank 4 monsters you control as Level 4 monsters for material. You can detach 1 material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 2 other Rank 4 or lower Xyz Monsters in your GY; Special Summon 1 of them and attach the other to it as material. You can only use this effect of "Eclipse Twins" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              1 cardEvilswarm Exciton Knight
                                                                                                                              UR Rarity
                                                                                                                              1 cardEvilswarm Exciton Knight
                                                                                                                              Evilswarm Exciton Knight
                                                                                                                              LIGHT
                                                                                                                              Evilswarm Exciton Knight
                                                                                                                              • ATK:

                                                                                                                              • 1900

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                                                                                              SR Rarity
                                                                                                                              1 cardFull Armored Utopic Ray Lancer
                                                                                                                              SR Rarity
                                                                                                                              1 cardFull Armored Utopic Ray Lancer
                                                                                                                              Full Armored Utopic Ray Lancer
                                                                                                                              WATER
                                                                                                                              Full Armored Utopic Ray Lancer
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 600


                                                                                                                              3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                                                                                              SR Rarity
                                                                                                                              1 cardKing of the Feral Imps
                                                                                                                              SR Rarity
                                                                                                                              1 cardKing of the Feral Imps
                                                                                                                              King of the Feral Imps
                                                                                                                              DARK
                                                                                                                              King of the Feral Imps
                                                                                                                              • ATK:

                                                                                                                              • 2300

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


                                                                                                                              UR Rarity
                                                                                                                              1 cardLight Dragon @Ignister
                                                                                                                              UR Rarity
                                                                                                                              1 cardLight Dragon @Ignister
                                                                                                                              Light Dragon @Ignister
                                                                                                                              LIGHT
                                                                                                                              Light Dragon @Ignister
                                                                                                                              • ATK:

                                                                                                                              • 2300

                                                                                                                              • DEF:

                                                                                                                              • 1500


                                                                                                                              2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.


                                                                                                                              SR Rarity
                                                                                                                              1 cardMereologic Aggregator
                                                                                                                              SR Rarity
                                                                                                                              1 cardMereologic Aggregator
                                                                                                                              Mereologic Aggregator
                                                                                                                              DARK
                                                                                                                              Mereologic Aggregator
                                                                                                                              • ATK:

                                                                                                                              • 2600

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                                                                                              R Rarity
                                                                                                                              1 cardNumber 104: Masquerade
                                                                                                                              R Rarity
                                                                                                                              1 cardNumber 104: Masquerade
                                                                                                                              Number 104: Masquerade
                                                                                                                              LIGHT
                                                                                                                              Number 104: Masquerade
                                                                                                                              • ATK:

                                                                                                                              • 2700

                                                                                                                              • DEF:

                                                                                                                              • 1200


                                                                                                                              3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                                                                                              UR Rarity
                                                                                                                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                                                              UR Rarity
                                                                                                                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                                                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                                                              LIGHT
                                                                                                                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 2500


                                                                                                                              2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                                                                                                              SR Rarity
                                                                                                                              1 cardNumber 60: Dugares the Timeless
                                                                                                                              SR Rarity
                                                                                                                              1 cardNumber 60: Dugares the Timeless
                                                                                                                              Number 60: Dugares the Timeless
                                                                                                                              FIRE
                                                                                                                              Number 60: Dugares the Timeless
                                                                                                                              • ATK:

                                                                                                                              • 1200

                                                                                                                              • DEF:

                                                                                                                              • 1200


                                                                                                                              2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              2 cardRyzeal Detonator
                                                                                                                              UR Rarity
                                                                                                                              2 cardRyzeal Detonator
                                                                                                                              Ryzeal Detonator
                                                                                                                              LIGHT
                                                                                                                              Ryzeal Detonator
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 2500


                                                                                                                              2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                                                              UR Rarity
                                                                                                                              2 cardRyzeal Duo Drive
                                                                                                                              UR Rarity
                                                                                                                              2 cardRyzeal Duo Drive
                                                                                                                              Ryzeal Duo Drive
                                                                                                                              FIRE
                                                                                                                              Ryzeal Duo Drive
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              2+ Level 4 monsters For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.


                                                                                                                              UR Rarity
                                                                                                                              1 cardTornado Dragon
                                                                                                                              UR Rarity
                                                                                                                              1 cardTornado Dragon
                                                                                                                              Tornado Dragon
                                                                                                                              WIND
                                                                                                                              Tornado Dragon
                                                                                                                              • ATK:

                                                                                                                              • 2100

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.


                                                                                                                              8/Eighth Place

                                                                                                                              41CS|LeeYing (56702314)

                                                                                                                              Need 32 UR

                                                                                                                              UR Rarity
                                                                                                                              Archnemeses Protos1 card
                                                                                                                              UR Rarity
                                                                                                                              Maxx "C"2 card
                                                                                                                              UR Rarity
                                                                                                                              Mulcharmy Fuwalos3 card
                                                                                                                              UR Rarity
                                                                                                                              Thunder Dragon Colossus1 card
                                                                                                                              UR Rarity
                                                                                                                              S:P Little Knight1 card
                                                                                                                              UR Rarity
                                                                                                                              Superheavy Samurai Monk Big Benkei2 card
                                                                                                                              UR Rarity
                                                                                                                              Superheavy Samurai Prodigy Wakaushi3 card
                                                                                                                              UR Rarity
                                                                                                                              Centur-Ion Legatia1 card
                                                                                                                              UR Rarity
                                                                                                                              Crystron Eleskeletus2 card
                                                                                                                              UR Rarity
                                                                                                                              F.A. Dawn Dragster1 card
                                                                                                                              UR Rarity
                                                                                                                              PSY-Framelord Omega1 card
                                                                                                                              UR Rarity
                                                                                                                              Ash Blossom & Joyous Spring3 card
                                                                                                                              UR Rarity
                                                                                                                              Crystron Tristaros1 card
                                                                                                                              UR Rarity
                                                                                                                              Superheavy Samurai Motorbike3 card
                                                                                                                              UR Rarity
                                                                                                                              Chronomaly Vimana1 card
                                                                                                                              UR Rarity
                                                                                                                              Cyber Dragon Infinity1 card
                                                                                                                              UR Rarity
                                                                                                                              Gear Gigant X1 card
                                                                                                                              UR Rarity
                                                                                                                              Infernal Flame Banshee1 card
                                                                                                                              UR Rarity
                                                                                                                              Crystron Inclusion3 card

                                                                                                                              Main: 42 Extra: 15

                                                                                                                              UR Rarity
                                                                                                                              1 cardArchnemeses Protos
                                                                                                                              UR Rarity
                                                                                                                              1 cardArchnemeses Protos
                                                                                                                              Archnemeses Protos
                                                                                                                              DARK 11
                                                                                                                              Archnemeses Protos
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Attributes from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, also until the end of the next turn, neither player can Special Summon monsters with that Attribute. You can only use this effect of "Archnemeses Protos" once per turn.


                                                                                                                              R Rarity
                                                                                                                              2 cardCrystron Smiger
                                                                                                                              R Rarity
                                                                                                                              2 cardCrystron Smiger
                                                                                                                              Crystron Smiger
                                                                                                                              WATER 3
                                                                                                                              Crystron Smiger
                                                                                                                              • ATK:

                                                                                                                              • 1000

                                                                                                                              • DEF:

                                                                                                                              • 1800


                                                                                                                              You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" Spell/Trap Card from your Deck to your hand. You can only use 1 "Crystron Smiger" effect per turn, and only once that turn.


                                                                                                                              SR Rarity
                                                                                                                              3 cardCrystron Sulfador
                                                                                                                              SR Rarity
                                                                                                                              3 cardCrystron Sulfador
                                                                                                                              Crystron Sulfador
                                                                                                                              WATER 5
                                                                                                                              Crystron Sulfador
                                                                                                                              • ATK:

                                                                                                                              • 1900

                                                                                                                              • DEF:

                                                                                                                              • 2250


                                                                                                                              If this card is in your hand or GY: You can target 1 "Crystron" card you control; destroy it, and if you do, Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send up to 2 "Crystron" cards with different names from your Deck to the GY, except "Crystron Sulfador". You can only use each effect of "Crystron Sulfador" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              2 cardCrystron Sulfefnir
                                                                                                                              SR Rarity
                                                                                                                              2 cardCrystron Sulfefnir
                                                                                                                              Crystron Sulfefnir
                                                                                                                              WATER 5
                                                                                                                              Crystron Sulfefnir
                                                                                                                              • ATK:

                                                                                                                              • 2000

                                                                                                                              • DEF:

                                                                                                                              • 1500


                                                                                                                              If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn.


                                                                                                                              N Rarity
                                                                                                                              1 cardCrystron Thystvern
                                                                                                                              N Rarity
                                                                                                                              1 cardCrystron Thystvern
                                                                                                                              Crystron Thystvern
                                                                                                                              WATER 3
                                                                                                                              Crystron Thystvern
                                                                                                                              • ATK:

                                                                                                                              • 1500

                                                                                                                              • DEF:

                                                                                                                              • 1500


                                                                                                                              You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn.


                                                                                                                              SR Rarity
                                                                                                                              2 cardDroll & Lock Bird
                                                                                                                              SR Rarity
                                                                                                                              2 cardDroll & Lock Bird
                                                                                                                              Droll & Lock Bird
                                                                                                                              WIND 1
                                                                                                                              Droll & Lock Bird
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                                              UR Rarity
                                                                                                                              2 cardMaxx "C"
                                                                                                                              UR Rarity
                                                                                                                              2 cardMaxx "C"
                                                                                                                              Maxx "C"
                                                                                                                              EARTH 2
                                                                                                                              Maxx "C"
                                                                                                                              • ATK:

                                                                                                                              • 500

                                                                                                                              • DEF:

                                                                                                                              • 200


                                                                                                                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                              UR Rarity
                                                                                                                              3 cardMulcharmy Fuwalos
                                                                                                                              UR Rarity
                                                                                                                              3 cardMulcharmy Fuwalos
                                                                                                                              Mulcharmy Fuwalos
                                                                                                                              WIND 4
                                                                                                                              Mulcharmy Fuwalos
                                                                                                                              • ATK:

                                                                                                                              • 100

                                                                                                                              • DEF:

                                                                                                                              • 600


                                                                                                                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                                              N Rarity
                                                                                                                              1 cardNemeses Corridor
                                                                                                                              N Rarity
                                                                                                                              1 cardNemeses Corridor
                                                                                                                              Nemeses Corridor
                                                                                                                              WIND 4
                                                                                                                              Nemeses Corridor
                                                                                                                              • ATK:

                                                                                                                              • 1900

                                                                                                                              • DEF:

                                                                                                                              • 600


                                                                                                                              You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.


                                                                                                                              R Rarity
                                                                                                                              1 cardNemeses Flag
                                                                                                                              R Rarity
                                                                                                                              1 cardNemeses Flag
                                                                                                                              Nemeses Flag
                                                                                                                              FIRE 2
                                                                                                                              Nemeses Flag
                                                                                                                              • ATK:

                                                                                                                              • 1100

                                                                                                                              • DEF:

                                                                                                                              • 200


                                                                                                                              You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.


                                                                                                                              R Rarity
                                                                                                                              1 cardSuperheavy Samurai Scales
                                                                                                                              R Rarity
                                                                                                                              1 cardSuperheavy Samurai Scales
                                                                                                                              Superheavy Samurai Scales
                                                                                                                              EARTH 4
                                                                                                                              Superheavy Samurai Scales
                                                                                                                              • ATK:

                                                                                                                              • 800

                                                                                                                              • DEF:

                                                                                                                              • 1800


                                                                                                                              If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once per turn.


                                                                                                                              R Rarity
                                                                                                                              1 cardSuperheavy Samurai Soulgaia Booster
                                                                                                                              R Rarity
                                                                                                                              1 cardSuperheavy Samurai Soulgaia Booster
                                                                                                                              Superheavy Samurai Soulgaia Booster
                                                                                                                              EARTH 4
                                                                                                                              Superheavy Samurai Soulgaia Booster
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              You can target 1 "Superheavy Samurai" monster you control; equip this card from your hand or field to that monster you control. The equipped monster is treated as a Tuner. If you have no Spells/Traps in your GY and this card was equipped to a monster by this card's effect: You can Special Summon this equipped card. You can only use this effect of "Superheavy Samurai Soulgaia Booster" once per turn.


                                                                                                                              R Rarity
                                                                                                                              1 cardSuperheavy Samurai Soulpeacemaker
                                                                                                                              R Rarity
                                                                                                                              1 cardSuperheavy Samurai Soulpeacemaker
                                                                                                                              Superheavy Samurai Soulpeacemaker
                                                                                                                              EARTH 1
                                                                                                                              Superheavy Samurai Soulpeacemaker
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 "Superheavy Samurai" monster from your Deck. You can only use this effect of "Superheavy Samurai Soulpeacemaker" once per turn.


                                                                                                                              R Rarity
                                                                                                                              1 cardSuperheavy Samurai Soulpiercer
                                                                                                                              R Rarity
                                                                                                                              1 cardSuperheavy Samurai Soulpiercer
                                                                                                                              Superheavy Samurai Soulpiercer
                                                                                                                              EARTH 4
                                                                                                                              Superheavy Samurai Soulpiercer
                                                                                                                              • ATK:

                                                                                                                              • 1200

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer".


                                                                                                                              SR Rarity
                                                                                                                              1 cardSuperheavy Samurai Wagon
                                                                                                                              SR Rarity
                                                                                                                              1 cardSuperheavy Samurai Wagon
                                                                                                                              Superheavy Samurai Wagon
                                                                                                                              EARTH 4
                                                                                                                              Superheavy Samurai Wagon
                                                                                                                              • ATK:

                                                                                                                              • 1200

                                                                                                                              • DEF:

                                                                                                                              • 1800


                                                                                                                              When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn.


                                                                                                                              N Rarity
                                                                                                                              1 cardPSY-Frame Driver
                                                                                                                              N Rarity
                                                                                                                              1 cardPSY-Frame Driver
                                                                                                                              PSY-Frame Driver
                                                                                                                              LIGHT 6
                                                                                                                              PSY-Frame Driver
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


                                                                                                                              UR Rarity
                                                                                                                              2 cardSuperheavy Samurai Monk Big Benkei
                                                                                                                              UR Rarity
                                                                                                                              2 cardSuperheavy Samurai Monk Big Benkei
                                                                                                                              Superheavy Samurai Monk Big Benkei
                                                                                                                              EARTH 81
                                                                                                                              Superheavy Samurai Monk Big Benkei
                                                                                                                              • ATK:

                                                                                                                              • 1000

                                                                                                                              • DEF:

                                                                                                                              • 3500


                                                                                                                              [ Pendulum Effect ] If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn. [ Monster Effect ] If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              3 cardSuperheavy Samurai Prodigy Wakaushi
                                                                                                                              UR Rarity
                                                                                                                              3 cardSuperheavy Samurai Prodigy Wakaushi
                                                                                                                              Superheavy Samurai Prodigy Wakaushi
                                                                                                                              DARK 48
                                                                                                                              Superheavy Samurai Prodigy Wakaushi
                                                                                                                              • ATK:

                                                                                                                              • 1000

                                                                                                                              • DEF:

                                                                                                                              • 1500


                                                                                                                              [ Pendulum Effect ] If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. [ Monster Effect ] If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              3 cardAsh Blossom & Joyous Spring
                                                                                                                              UR Rarity
                                                                                                                              3 cardAsh Blossom & Joyous Spring
                                                                                                                              Ash Blossom & Joyous Spring
                                                                                                                              FIRE 3
                                                                                                                              Ash Blossom & Joyous Spring
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 1800


                                                                                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              1 cardCrystron Tristaros
                                                                                                                              UR Rarity
                                                                                                                              1 cardCrystron Tristaros
                                                                                                                              Crystron Tristaros
                                                                                                                              WATER 2
                                                                                                                              Crystron Tristaros
                                                                                                                              • ATK:

                                                                                                                              • 800

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Crystron" monster from your Deck, except "Crystron Tristaros", then immediately after this effect resolves, Synchro Summon 1 Machine Synchro Monster using monsters you control, including that monster. You can banish this card from your GY; destroy 1 Synchro Monster you control, and if you do, Special Summon 2 "Crystron" monsters from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use each effect of "Crystron Tristaros" once per turn.


                                                                                                                              R Rarity
                                                                                                                              1 cardPSY-Framegear Delta
                                                                                                                              R Rarity
                                                                                                                              1 cardPSY-Framegear Delta
                                                                                                                              PSY-Framegear Delta
                                                                                                                              LIGHT 2
                                                                                                                              PSY-Framegear Delta
                                                                                                                              • ATK:

                                                                                                                              • 1200

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Spell Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Spell Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                                                                                                                              SR Rarity
                                                                                                                              1 cardPSY-Framegear Gamma
                                                                                                                              SR Rarity
                                                                                                                              1 cardPSY-Framegear Gamma
                                                                                                                              PSY-Framegear Gamma
                                                                                                                              LIGHT 2
                                                                                                                              PSY-Framegear Gamma
                                                                                                                              • ATK:

                                                                                                                              • 1000

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                                                                                                                              UR Rarity
                                                                                                                              3 cardSuperheavy Samurai Motorbike
                                                                                                                              UR Rarity
                                                                                                                              3 cardSuperheavy Samurai Motorbike
                                                                                                                              Superheavy Samurai Motorbike
                                                                                                                              EARTH 2
                                                                                                                              Superheavy Samurai Motorbike
                                                                                                                              • ATK:

                                                                                                                              • 800

                                                                                                                              • DEF:

                                                                                                                              • 1200


                                                                                                                              If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2.


                                                                                                                              UR Rarity
                                                                                                                              3 cardCrystron Inclusion
                                                                                                                              UR Rarity
                                                                                                                              3 cardCrystron Inclusion
                                                                                                                              Crystron Inclusion
                                                                                                                              Spell Continuous
                                                                                                                              Crystron Inclusion

                                                                                                                                When this card is activated: You can add 1 "Crystron" card from your Deck to your hand, except "Crystron Inclusion". The first time each "Crystron" monster you control would be destroyed by battle each turn, it is not destroyed. You can banish this card from your GY, then target 1 "Crystron" monster in your GY; Special Summon it. You can only use this effect of "Crystron Inclusion" once per turn. You can only activate 1 "Crystron Inclusion" per turn.


                                                                                                                                N Rarity
                                                                                                                                1 cardCrystron Cluster
                                                                                                                                N Rarity
                                                                                                                                1 cardCrystron Cluster
                                                                                                                                Crystron Cluster
                                                                                                                                Trap Continuous
                                                                                                                                Crystron Cluster

                                                                                                                                  "Crystron" cards you control cannot be banished by your opponent's card effects. You can target 1 face-up card on the field, or you can target 2 if you control a "Crystron" Synchro Monster; shuffle 1 "Crystron" card from your GY or banishment into the Deck, except "Crystron Cluster", and if you do, destroy the targeted card(s). You can only use this effect of "Crystron Cluster" once per turn.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardThunder Dragon Colossus
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardThunder Dragon Colossus
                                                                                                                                  Thunder Dragon Colossus
                                                                                                                                  DARK 8
                                                                                                                                  Thunder Dragon Colossus
                                                                                                                                  • ATK:

                                                                                                                                  • 2600

                                                                                                                                  • DEF:

                                                                                                                                  • 2400


                                                                                                                                  "Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.


                                                                                                                                  SR Rarity
                                                                                                                                  1 cardPSY-Framelord Lambda
                                                                                                                                  SR Rarity
                                                                                                                                  1 cardPSY-Framelord Lambda
                                                                                                                                  PSY-Framelord Lambda
                                                                                                                                  LIGHT
                                                                                                                                  PSY-Framelord Lambda
                                                                                                                                  • ATK:

                                                                                                                                  • 1700

                                                                                                                                  • LINK-2

                                                                                                                                  Link Arrow:

                                                                                                                                  Bottom-Left

                                                                                                                                  Bottom-Right


                                                                                                                                  2 monsters, except Tokens You can activate the effects of "PSY-Framegear" monsters in your hand even while you control a monster(s). If a face-up Psychic monster you control is banished face-up while you control this monster (except during the Damage Step): You can activate this effect; during the End Phase of this turn, add 1 "PSY-Frame" card from your Deck to your hand. You can only use this effect of "PSY-Framelord Lambda" once per turn.


                                                                                                                                  SR Rarity
                                                                                                                                  1 cardQliphort Genius
                                                                                                                                  SR Rarity
                                                                                                                                  1 cardQliphort Genius
                                                                                                                                  Qliphort Genius
                                                                                                                                  EARTH
                                                                                                                                  Qliphort Genius
                                                                                                                                  • ATK:

                                                                                                                                  • 1800

                                                                                                                                  • LINK-2

                                                                                                                                  Link Arrow:

                                                                                                                                  Bottom-Left

                                                                                                                                  Bottom-Right


                                                                                                                                  2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardS:P Little Knight
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardS:P Little Knight
                                                                                                                                  S:P Little Knight
                                                                                                                                  DARK
                                                                                                                                  S:P Little Knight
                                                                                                                                  • ATK:

                                                                                                                                  • 1600

                                                                                                                                  • LINK-2

                                                                                                                                  Link Arrow:

                                                                                                                                  Left

                                                                                                                                  Right


                                                                                                                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                                                  SR Rarity
                                                                                                                                  1 cardSuperheavy Samurai Scarecrow
                                                                                                                                  SR Rarity
                                                                                                                                  1 cardSuperheavy Samurai Scarecrow
                                                                                                                                  Superheavy Samurai Scarecrow
                                                                                                                                  EARTH
                                                                                                                                  Superheavy Samurai Scarecrow
                                                                                                                                  • ATK:

                                                                                                                                  • 0

                                                                                                                                  • LINK-1

                                                                                                                                  Link Arrow:

                                                                                                                                  Bottom-Left


                                                                                                                                  1 "Superheavy Samurai" monster Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it to your zone this card points to, in Defense Position. You can only use this effect of "Superheavy Samurai Scarecrow" once per turn.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardCentur-Ion Legatia
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardCentur-Ion Legatia
                                                                                                                                  Centur-Ion Legatia
                                                                                                                                  LIGHT 12
                                                                                                                                  Centur-Ion Legatia
                                                                                                                                  • ATK:

                                                                                                                                  • 3500

                                                                                                                                  • DEF:

                                                                                                                                  • 2000


                                                                                                                                  1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.


                                                                                                                                  UR Rarity
                                                                                                                                  2 cardCrystron Eleskeletus
                                                                                                                                  UR Rarity
                                                                                                                                  2 cardCrystron Eleskeletus
                                                                                                                                  Crystron Eleskeletus
                                                                                                                                  WATER 7
                                                                                                                                  Crystron Eleskeletus
                                                                                                                                  • ATK:

                                                                                                                                  • 2600

                                                                                                                                  • DEF:

                                                                                                                                  • 2100


                                                                                                                                  1 Tuner + 1+ non-Tuner monsters All monsters your opponent controls lose 500 ATK/DEF. You can only use each of the following effects of "Crystron Eleskeletus" once per turn. If this card is Synchro Summoned: You can add 1 "Crystron" card from your GY or banishment to your hand. If this Synchro Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your GY or banishment.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardF.A. Dawn Dragster
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardF.A. Dawn Dragster
                                                                                                                                  F.A. Dawn Dragster
                                                                                                                                  LIGHT 7
                                                                                                                                  F.A. Dawn Dragster
                                                                                                                                  • ATK:

                                                                                                                                  • 0

                                                                                                                                  • DEF:

                                                                                                                                  • 2000


                                                                                                                                  1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardPSY-Framelord Omega
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardPSY-Framelord Omega
                                                                                                                                  PSY-Framelord Omega
                                                                                                                                  LIGHT 8
                                                                                                                                  PSY-Framelord Omega
                                                                                                                                  • ATK:

                                                                                                                                  • 2800

                                                                                                                                  • DEF:

                                                                                                                                  • 2200


                                                                                                                                  1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardChronomaly Vimana
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardChronomaly Vimana
                                                                                                                                  Chronomaly Vimana
                                                                                                                                  LIGHT
                                                                                                                                  Chronomaly Vimana
                                                                                                                                  • ATK:

                                                                                                                                  • 2300

                                                                                                                                  • DEF:

                                                                                                                                  • 2600


                                                                                                                                  2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardCyber Dragon Infinity
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardCyber Dragon Infinity
                                                                                                                                  Cyber Dragon Infinity
                                                                                                                                  LIGHT
                                                                                                                                  Cyber Dragon Infinity
                                                                                                                                  • ATK:

                                                                                                                                  • 2100

                                                                                                                                  • DEF:

                                                                                                                                  • 1600


                                                                                                                                  3 Level 6 LIGHT Machine monsters Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.


                                                                                                                                  R Rarity
                                                                                                                                  1 cardCyber Dragon Nova
                                                                                                                                  R Rarity
                                                                                                                                  1 cardCyber Dragon Nova
                                                                                                                                  Cyber Dragon Nova
                                                                                                                                  LIGHT
                                                                                                                                  Cyber Dragon Nova
                                                                                                                                  • ATK:

                                                                                                                                  • 2100

                                                                                                                                  • DEF:

                                                                                                                                  • 1600


                                                                                                                                  2 Level 5 Machine monsters Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardGear Gigant X
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardGear Gigant X
                                                                                                                                  Gear Gigant X
                                                                                                                                  EARTH
                                                                                                                                  Gear Gigant X
                                                                                                                                  • ATK:

                                                                                                                                  • 2300

                                                                                                                                  • DEF:

                                                                                                                                  • 1500


                                                                                                                                  2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


                                                                                                                                  UR Rarity
                                                                                                                                  1 cardInfernal Flame Banshee
                                                                                                                                  UR Rarity
                                                                                                                                  1 cardInfernal Flame Banshee
                                                                                                                                  Infernal Flame Banshee
                                                                                                                                  FIRE
                                                                                                                                  Infernal Flame Banshee
                                                                                                                                  • ATK:

                                                                                                                                  • 1700

                                                                                                                                  • DEF:

                                                                                                                                  • 600


                                                                                                                                  2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.


                                                                                                                                  master-duel
                                                                                                                                  549
                                                                                                                                  5


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